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Abstract: <br /> <br /> <br /> <br /> <br /> Developments in e-learning system have driven a development in m-learning system, that is a learning through a mobile device that can be done anywhere and anytime. Language learning can be a good case for m-learning. Pro...
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id-itb.:96792017-09-27T10:18:39Z#TITLE_ALTERNATIVE# Andy F.N (NIM 132 03 070), Yonatan Indonesia Final Project INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/9679 Abstract: <br /> <br /> <br /> <br /> <br /> Developments in e-learning system have driven a development in m-learning system, that is a learning through a mobile device that can be done anywhere and anytime. Language learning can be a good case for m-learning. Proficiency of a language needs high consistency while lack of time has been a main problem especially in this era of globalization. This need of language learning can be fulfilled with m-learning system which can provide learning without time and place limitation. <br /> <br /> <br /> <br /> <br /> In the other hand, computing capabilities that a mobile device has is very limited compared to computer that e-learning uses. Therefore, in its designing, m-learning system needs to be optimally, effectively and efficiently made so that it can give maximized result inspite of its limitation. BREW is a software development platform from Qualcomm which is optimized for mobile devices. This made BREW a right choice to develop a m-learning system. <br /> <br /> <br /> <br /> <br /> In this Final Project, a m-learning application for language learning, Japanese language in this case, is designed and developed using BREW platform. This application development is done objectively, by analyzing user needs for this sytem and designing it based on requirements specifications collected. After application is implemented, the system is reanalyzed to get information of user satisfaction level, whether or not it gives results as expected before. This application can give whole basic Japanese language learning with 79percent of user satisfaction level. <br /> <br /> text |
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Abstract: <br />
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Developments in e-learning system have driven a development in m-learning system, that is a learning through a mobile device that can be done anywhere and anytime. Language learning can be a good case for m-learning. Proficiency of a language needs high consistency while lack of time has been a main problem especially in this era of globalization. This need of language learning can be fulfilled with m-learning system which can provide learning without time and place limitation. <br />
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<br />
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In the other hand, computing capabilities that a mobile device has is very limited compared to computer that e-learning uses. Therefore, in its designing, m-learning system needs to be optimally, effectively and efficiently made so that it can give maximized result inspite of its limitation. BREW is a software development platform from Qualcomm which is optimized for mobile devices. This made BREW a right choice to develop a m-learning system. <br />
<br />
<br />
<br />
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In this Final Project, a m-learning application for language learning, Japanese language in this case, is designed and developed using BREW platform. This application development is done objectively, by analyzing user needs for this sytem and designing it based on requirements specifications collected. After application is implemented, the system is reanalyzed to get information of user satisfaction level, whether or not it gives results as expected before. This application can give whole basic Japanese language learning with 79percent of user satisfaction level. <br />
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Final Project |
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Andy F.N (NIM 132 03 070), Yonatan |
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Andy F.N (NIM 132 03 070), Yonatan #TITLE_ALTERNATIVE# |
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Andy F.N (NIM 132 03 070), Yonatan |
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Andy F.N (NIM 132 03 070), Yonatan |
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https://digilib.itb.ac.id/gdl/view/9679 |
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1820664764918923264 |