PEMODELAN LINGKUNGAN VIRTUAL UNTUK INTERAKSI AVATAR BERBASIS CONTEXT PADA PROYEK DIGITAL LIFE AT CAMPUS (DIL@C)
Abstract - Campus activities that use information technology increasing rapidly, these activities e.g. studying activity, access to information and so on. The increased activities forces users has an "assistants" who can help the user to complete their works and responsibilities. Virtual w...
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[Yogyakarta] : Universitas Gadjah Mada
2012
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Online Access: | https://repository.ugm.ac.id/100579/ http://etd.ugm.ac.id/index.php?mod=penelitian_detail&sub=PenelitianDetail&act=view&typ=html&buku_id=57061 |
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id-ugm-repo.1005792016-03-04T08:46:58Z https://repository.ugm.ac.id/100579/ PEMODELAN LINGKUNGAN VIRTUAL UNTUK INTERAKSI AVATAR BERBASIS CONTEXT PADA PROYEK DIGITAL LIFE AT CAMPUS (DIL@C) , Haruno Sajati , Ir. Lukito Edi Nugroho, M.Sc., Ph.D. ETD Abstract - Campus activities that use information technology increasing rapidly, these activities e.g. studying activity, access to information and so on. The increased activities forces users has an "assistants" who can help the user to complete their works and responsibilities. Virtual world allows the user to be in a different context so that it can follow a different activity at one time. Avatar requires a virtual Environment for the activity. This research build a model in virtual world (VES) that would bring together between avatars, virtual objects and context to work in a scenario in Digital Life at Campus (Dil@C). Design written in this paper to formulate a model of Context based communication, system architecture and implementation that can be applied in the virtual world and its validation of the model using a scenario activity in DiL@C.. [Yogyakarta] : Universitas Gadjah Mada 2012 Thesis NonPeerReviewed , Haruno Sajati and , Ir. Lukito Edi Nugroho, M.Sc., Ph.D. (2012) PEMODELAN LINGKUNGAN VIRTUAL UNTUK INTERAKSI AVATAR BERBASIS CONTEXT PADA PROYEK DIGITAL LIFE AT CAMPUS (DIL@C). UNSPECIFIED thesis, UNSPECIFIED. http://etd.ugm.ac.id/index.php?mod=penelitian_detail&sub=PenelitianDetail&act=view&typ=html&buku_id=57061 |
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ETD , Haruno Sajati , Ir. Lukito Edi Nugroho, M.Sc., Ph.D. PEMODELAN LINGKUNGAN VIRTUAL UNTUK INTERAKSI AVATAR BERBASIS CONTEXT PADA PROYEK DIGITAL LIFE AT CAMPUS (DIL@C) |
description |
Abstract - Campus activities that use information technology increasing rapidly,
these activities e.g. studying activity, access to information and so on. The increased
activities forces users has an "assistants" who can help the user to complete their
works and responsibilities. Virtual world allows the user to be in a different context
so that it can follow a different activity at one time. Avatar requires a virtual
Environment for the activity. This research build a model in virtual world (VES) that
would bring together between avatars, virtual objects and context to work in a
scenario in Digital Life at Campus (Dil@C). Design written in this paper to
formulate a model of Context based communication, system architecture and
implementation that can be applied in the virtual world and its validation of the
model using a scenario activity in DiL@C.. |
format |
Theses and Dissertations NonPeerReviewed |
author |
, Haruno Sajati , Ir. Lukito Edi Nugroho, M.Sc., Ph.D. |
author_facet |
, Haruno Sajati , Ir. Lukito Edi Nugroho, M.Sc., Ph.D. |
author_sort |
, Haruno Sajati |
title |
PEMODELAN LINGKUNGAN VIRTUAL UNTUK INTERAKSI AVATAR BERBASIS CONTEXT PADA PROYEK DIGITAL LIFE AT CAMPUS (DIL@C) |
title_short |
PEMODELAN LINGKUNGAN VIRTUAL UNTUK INTERAKSI AVATAR BERBASIS CONTEXT PADA PROYEK DIGITAL LIFE AT CAMPUS (DIL@C) |
title_full |
PEMODELAN LINGKUNGAN VIRTUAL UNTUK INTERAKSI AVATAR BERBASIS CONTEXT PADA PROYEK DIGITAL LIFE AT CAMPUS (DIL@C) |
title_fullStr |
PEMODELAN LINGKUNGAN VIRTUAL UNTUK INTERAKSI AVATAR BERBASIS CONTEXT PADA PROYEK DIGITAL LIFE AT CAMPUS (DIL@C) |
title_full_unstemmed |
PEMODELAN LINGKUNGAN VIRTUAL UNTUK INTERAKSI AVATAR BERBASIS CONTEXT PADA PROYEK DIGITAL LIFE AT CAMPUS (DIL@C) |
title_sort |
pemodelan lingkungan virtual untuk interaksi avatar berbasis context pada proyek digital life at campus (dil@c) |
publisher |
[Yogyakarta] : Universitas Gadjah Mada |
publishDate |
2012 |
url |
https://repository.ugm.ac.id/100579/ http://etd.ugm.ac.id/index.php?mod=penelitian_detail&sub=PenelitianDetail&act=view&typ=html&buku_id=57061 |
_version_ |
1681230761276997632 |