A Framework for assessing the effectiveness of robotic game module on conceptual understanding and earthquake readiness among school students

The risk of earthquake disasters has caused many countries to conduct studies to develop a common strategy to deal with the disaster in order to save lives and property. It is important for all parties to be better prepared for future hazards, learning from past events which must be identified, shar...

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Main Authors: Zulfhikar Rabe, Soon, Singh Bikar Singh, Muralindran Mariappan
Format: Article
Language:English
Published: Penerbit Universiti Kebangsaan Malaysia 2022
Online Access:http://journalarticle.ukm.my/21057/1/A%20Framework%20for%20Assessing%20the%20Effectiveness%20of%20Robotic%20Game%20Module%20on%20Conceptual%20Understanding%20and%20Earthquake%20Readiness%20Among.pdf
http://journalarticle.ukm.my/21057/
https://ejournal.ukm.my/ebangi/index
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Institution: Universiti Kebangsaan Malaysia
Language: English
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spelling my-ukm.journal.210572023-02-09T04:53:59Z http://journalarticle.ukm.my/21057/ A Framework for assessing the effectiveness of robotic game module on conceptual understanding and earthquake readiness among school students Zulfhikar Rabe, Soon, Singh Bikar Singh Muralindran Mariappan, The risk of earthquake disasters has caused many countries to conduct studies to develop a common strategy to deal with the disaster in order to save lives and property. It is important for all parties to be better prepared for future hazards, learning from past events which must be identified, shared and applied. This situation shows that there is a need for an earthquake education, especially for school students because they are a group that is very vulnerable to the risk of earthquake disasters at school. In this context, a deep understanding of earthquakes and readiness is an important element in the context of earthquake education. Therefore, various strategies, approaches and methods have been proposed based on 21st century technology. Learning methods based on robot games are among the methods that are able to teach students about earthquakes more effectively. Thus, this article aims to presents a conceptual framework for evaluating the effectiveness of a robotic game module on conceptual understanding and earthquake readiness among school students, based on a comprehensive review of relevant literature and theories. This study indicate that students' understanding of earthquakes and their readiness are less than satisfactory. Hence, this study is further to fill the research gaps and add a new field of knowledge through the formation of the conceptual framework in order to teach and help in preparing students that is earthquake literate. Penerbit Universiti Kebangsaan Malaysia 2022 Article PeerReviewed application/pdf en http://journalarticle.ukm.my/21057/1/A%20Framework%20for%20Assessing%20the%20Effectiveness%20of%20Robotic%20Game%20Module%20on%20Conceptual%20Understanding%20and%20Earthquake%20Readiness%20Among.pdf Zulfhikar Rabe, and Soon, Singh Bikar Singh and Muralindran Mariappan, (2022) A Framework for assessing the effectiveness of robotic game module on conceptual understanding and earthquake readiness among school students. e-Bangi Journal of Social Sciences & Humanities, 19 (7). pp. 86-97. ISSN 1823-884x https://ejournal.ukm.my/ebangi/index
institution Universiti Kebangsaan Malaysia
building Tun Sri Lanang Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Kebangsaan Malaysia
content_source UKM Journal Article Repository
url_provider http://journalarticle.ukm.my/
language English
description The risk of earthquake disasters has caused many countries to conduct studies to develop a common strategy to deal with the disaster in order to save lives and property. It is important for all parties to be better prepared for future hazards, learning from past events which must be identified, shared and applied. This situation shows that there is a need for an earthquake education, especially for school students because they are a group that is very vulnerable to the risk of earthquake disasters at school. In this context, a deep understanding of earthquakes and readiness is an important element in the context of earthquake education. Therefore, various strategies, approaches and methods have been proposed based on 21st century technology. Learning methods based on robot games are among the methods that are able to teach students about earthquakes more effectively. Thus, this article aims to presents a conceptual framework for evaluating the effectiveness of a robotic game module on conceptual understanding and earthquake readiness among school students, based on a comprehensive review of relevant literature and theories. This study indicate that students' understanding of earthquakes and their readiness are less than satisfactory. Hence, this study is further to fill the research gaps and add a new field of knowledge through the formation of the conceptual framework in order to teach and help in preparing students that is earthquake literate.
format Article
author Zulfhikar Rabe,
Soon, Singh Bikar Singh
Muralindran Mariappan,
spellingShingle Zulfhikar Rabe,
Soon, Singh Bikar Singh
Muralindran Mariappan,
A Framework for assessing the effectiveness of robotic game module on conceptual understanding and earthquake readiness among school students
author_facet Zulfhikar Rabe,
Soon, Singh Bikar Singh
Muralindran Mariappan,
author_sort Zulfhikar Rabe,
title A Framework for assessing the effectiveness of robotic game module on conceptual understanding and earthquake readiness among school students
title_short A Framework for assessing the effectiveness of robotic game module on conceptual understanding and earthquake readiness among school students
title_full A Framework for assessing the effectiveness of robotic game module on conceptual understanding and earthquake readiness among school students
title_fullStr A Framework for assessing the effectiveness of robotic game module on conceptual understanding and earthquake readiness among school students
title_full_unstemmed A Framework for assessing the effectiveness of robotic game module on conceptual understanding and earthquake readiness among school students
title_sort framework for assessing the effectiveness of robotic game module on conceptual understanding and earthquake readiness among school students
publisher Penerbit Universiti Kebangsaan Malaysia
publishDate 2022
url http://journalarticle.ukm.my/21057/1/A%20Framework%20for%20Assessing%20the%20Effectiveness%20of%20Robotic%20Game%20Module%20on%20Conceptual%20Understanding%20and%20Earthquake%20Readiness%20Among.pdf
http://journalarticle.ukm.my/21057/
https://ejournal.ukm.my/ebangi/index
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