The impact of digital game-based learning towards Arabic language communication

The digital game-based learning has the potential to enable new forms of learning concept which could enhance student’s communication. Therefore, this study aims to determine the impact of digital game-based learning on students’ communication performance. Participants were 611 non-Arabic students e...

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Main Authors: Mohammad Taufiq Abdul Ghani, Wan Ab Aziz Wan Daud
Format: Article
Language:English
Published: Penerbit Universiti Kebangsaan Malaysia 2023
Online Access:http://journalarticle.ukm.my/22227/1/jk-23.pdf
http://journalarticle.ukm.my/22227/
https://ejournal.ukm.my/mjc/issue/view/1584
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Institution: Universiti Kebangsaan Malaysia
Language: English
id my-ukm.journal.22227
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spelling my-ukm.journal.222272023-09-19T03:53:43Z http://journalarticle.ukm.my/22227/ The impact of digital game-based learning towards Arabic language communication Mohammad Taufiq Abdul Ghani, Wan Ab Aziz Wan Daud, The digital game-based learning has the potential to enable new forms of learning concept which could enhance student’s communication. Therefore, this study aims to determine the impact of digital game-based learning on students’ communication performance. Participants were 611 non-Arabic students enrolled in an Arabic language course. This study uses a quasi-experimental design. The students were chosen through a random sampling technique to be part of the control group and treatment group. Pre-test and post-test were used to assess the students’ performance before and after the digital game-based learning intervention. The intervention took place over a period of four weeks in which students in the treatment group used educational digital games during Arabic language class. On the other hand, students in the control group underwent the traditional Arabic language instruction. At the end of the intervention, several students were selected through purposive sampling technique to participate in a semi-structured interview. The result found that students in the treatment group were significantly outperformed in Arabic communication knowledge compared to the control group and the digital game-based learning affected many aspects of their communication performance. In addition to this, the students demonstrate a favorable acceptance of practising Arabic communication through educational digital games, which helps them to grow their self-confidence, polish their critical thinking, and improve their learning environment. Penerbit Universiti Kebangsaan Malaysia 2023 Article PeerReviewed application/pdf en http://journalarticle.ukm.my/22227/1/jk-23.pdf Mohammad Taufiq Abdul Ghani, and Wan Ab Aziz Wan Daud, (2023) The impact of digital game-based learning towards Arabic language communication. Jurnal Komunikasi ; Malaysian Journal of Communication, 39 (1). pp. 407-424. ISSN 0128-1496 https://ejournal.ukm.my/mjc/issue/view/1584
institution Universiti Kebangsaan Malaysia
building Tun Sri Lanang Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Kebangsaan Malaysia
content_source UKM Journal Article Repository
url_provider http://journalarticle.ukm.my/
language English
description The digital game-based learning has the potential to enable new forms of learning concept which could enhance student’s communication. Therefore, this study aims to determine the impact of digital game-based learning on students’ communication performance. Participants were 611 non-Arabic students enrolled in an Arabic language course. This study uses a quasi-experimental design. The students were chosen through a random sampling technique to be part of the control group and treatment group. Pre-test and post-test were used to assess the students’ performance before and after the digital game-based learning intervention. The intervention took place over a period of four weeks in which students in the treatment group used educational digital games during Arabic language class. On the other hand, students in the control group underwent the traditional Arabic language instruction. At the end of the intervention, several students were selected through purposive sampling technique to participate in a semi-structured interview. The result found that students in the treatment group were significantly outperformed in Arabic communication knowledge compared to the control group and the digital game-based learning affected many aspects of their communication performance. In addition to this, the students demonstrate a favorable acceptance of practising Arabic communication through educational digital games, which helps them to grow their self-confidence, polish their critical thinking, and improve their learning environment.
format Article
author Mohammad Taufiq Abdul Ghani,
Wan Ab Aziz Wan Daud,
spellingShingle Mohammad Taufiq Abdul Ghani,
Wan Ab Aziz Wan Daud,
The impact of digital game-based learning towards Arabic language communication
author_facet Mohammad Taufiq Abdul Ghani,
Wan Ab Aziz Wan Daud,
author_sort Mohammad Taufiq Abdul Ghani,
title The impact of digital game-based learning towards Arabic language communication
title_short The impact of digital game-based learning towards Arabic language communication
title_full The impact of digital game-based learning towards Arabic language communication
title_fullStr The impact of digital game-based learning towards Arabic language communication
title_full_unstemmed The impact of digital game-based learning towards Arabic language communication
title_sort impact of digital game-based learning towards arabic language communication
publisher Penerbit Universiti Kebangsaan Malaysia
publishDate 2023
url http://journalarticle.ukm.my/22227/1/jk-23.pdf
http://journalarticle.ukm.my/22227/
https://ejournal.ukm.my/mjc/issue/view/1584
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