Virtual Character for Batik's Dress Fashion Show

The promotion of batik over the internet is new alternative of promoting batiks, due to not yet implementation of virtual batik it encourage the development of character that be able help batik's entrepreneur promoting their craft. Thus generating model from VRML for graphic objects makes mo...

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Main Author: Ahmad Tmiddin, Marlini
Format: Final Year Project
Language:English
Published: Universiti Teknologi Petronas 2004
Subjects:
Online Access:http://utpedia.utp.edu.my/7860/1/2004%20-%20Virtual%20Character%20for%20Batik%27s%20Dress%20Fashion%20Show.pdf
http://utpedia.utp.edu.my/7860/
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Institution: Universiti Teknologi Petronas
Language: English
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spelling my-utp-utpedia.78602017-01-25T09:46:47Z http://utpedia.utp.edu.my/7860/ Virtual Character for Batik's Dress Fashion Show Ahmad Tmiddin, Marlini ZA Information resources The promotion of batik over the internet is new alternative of promoting batiks, due to not yet implementation of virtual batik it encourage the development of character that be able help batik's entrepreneur promoting their craft. Thus generating model from VRML for graphic objects makes model construction in simplest way. This study objective was to determine the implication of implementation of virtual batik and their measurement for six criteria of evaluation which is including their movement, position, figure, interface, user interaction and texture. In details, the method are used based on the adaptive software development whereby including also step by step stage flow. At beginning the phase involved are analysis phase whereby the gathering information and problem analysis. Thus the development phase involved which is construction themodel from the sketch, image texturing and VRML coding. At lastthe final product is tested in Testing andEvaluation Phase. Results from Virtual Character of Batik's Dress Show Fashion questionnaires are distributed over 30 respondents to support few evaluations. User could commend and give feedback based on characters movement, figure, interface, user interaction, position and texture. From the survey itself it shows that 63% agree with this new alternative to be implemented meanwhile the rest are not muchagree. Sothat, it can be said the significant changes in character with the major additional features and tools does influence the implementation of virtual batik over the internet. Universiti Teknologi Petronas 2004-12 Final Year Project NonPeerReviewed application/pdf en http://utpedia.utp.edu.my/7860/1/2004%20-%20Virtual%20Character%20for%20Batik%27s%20Dress%20Fashion%20Show.pdf Ahmad Tmiddin, Marlini (2004) Virtual Character for Batik's Dress Fashion Show. Universiti Teknologi Petronas. (Unpublished)
institution Universiti Teknologi Petronas
building UTP Resource Centre
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Petronas
content_source UTP Electronic and Digitized Intellectual Asset
url_provider http://utpedia.utp.edu.my/
language English
topic ZA Information resources
spellingShingle ZA Information resources
Ahmad Tmiddin, Marlini
Virtual Character for Batik's Dress Fashion Show
description The promotion of batik over the internet is new alternative of promoting batiks, due to not yet implementation of virtual batik it encourage the development of character that be able help batik's entrepreneur promoting their craft. Thus generating model from VRML for graphic objects makes model construction in simplest way. This study objective was to determine the implication of implementation of virtual batik and their measurement for six criteria of evaluation which is including their movement, position, figure, interface, user interaction and texture. In details, the method are used based on the adaptive software development whereby including also step by step stage flow. At beginning the phase involved are analysis phase whereby the gathering information and problem analysis. Thus the development phase involved which is construction themodel from the sketch, image texturing and VRML coding. At lastthe final product is tested in Testing andEvaluation Phase. Results from Virtual Character of Batik's Dress Show Fashion questionnaires are distributed over 30 respondents to support few evaluations. User could commend and give feedback based on characters movement, figure, interface, user interaction, position and texture. From the survey itself it shows that 63% agree with this new alternative to be implemented meanwhile the rest are not muchagree. Sothat, it can be said the significant changes in character with the major additional features and tools does influence the implementation of virtual batik over the internet.
format Final Year Project
author Ahmad Tmiddin, Marlini
author_facet Ahmad Tmiddin, Marlini
author_sort Ahmad Tmiddin, Marlini
title Virtual Character for Batik's Dress Fashion Show
title_short Virtual Character for Batik's Dress Fashion Show
title_full Virtual Character for Batik's Dress Fashion Show
title_fullStr Virtual Character for Batik's Dress Fashion Show
title_full_unstemmed Virtual Character for Batik's Dress Fashion Show
title_sort virtual character for batik's dress fashion show
publisher Universiti Teknologi Petronas
publishDate 2004
url http://utpedia.utp.edu.my/7860/1/2004%20-%20Virtual%20Character%20for%20Batik%27s%20Dress%20Fashion%20Show.pdf
http://utpedia.utp.edu.my/7860/
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