Incorporating visual and animation teaching tools in computer programming classes for effective teaching and learning

The problems in teaching and learning programming techniques prevail all over the world. Learning programming logic without utilizing any visualization material is difficult. One possible solution to overcome this problem is by using program animation. The proposed program animation software used...

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Main Author: Madasari Ansari
Format: Thesis
Published: 2011
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Online Access:http://library.oum.edu.my/repository/672/1/Madasari_FINAL_REPORT_finaledited.pdf
http://library.oum.edu.my/repository/672/
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Institution: Open University Malaysia
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spelling my.oum.6722021-06-01T06:39:35Z Incorporating visual and animation teaching tools in computer programming classes for effective teaching and learning Madasari Ansari, QA76 Computer software The problems in teaching and learning programming techniques prevail all over the world. Learning programming logic without utilizing any visualization material is difficult. One possible solution to overcome this problem is by using program animation. The proposed program animation software used in teaching novices learning introductory programming is JELIOT 3. The aim of this project is to investigate the effectiveness of teaching programming classes for beginners using programming tool JELIOT 3 that incorporate visualization and animation, specifically the outcome of students’ performances before and after using JELIOT 3. The study population is novice students with no significant programming experience. They were drawn from an on campus section of second semester Foundation in Business Information Technology introductory programming course at INTI International College, Subang Jaya. The class size when this study was conducted was only 9 students. The 9 students were divided into two groups at random. The first group (POST-JELIOT) received standard classroom lectures then followed by JELIOT 2. The second group (PRE-JELIOT) received the JELIOT 3 lesson and then the traditional classroom lecture. From the findings, there was a significant difference in performance when comparing between students who are first taught JELIOT 3 in the overall assessments on the two programming tests and on the two array model assessments. The implications then are that a visual teaching and animated illustration to programming is an effective method for teaching programming. Instruction in computer programming must make use of such visualization to develop good mental visualization of programming. (Abstract by author) 2011 Thesis NonPeerReviewed text http://library.oum.edu.my/repository/672/1/Madasari_FINAL_REPORT_finaledited.pdf Madasari Ansari, (2011) Incorporating visual and animation teaching tools in computer programming classes for effective teaching and learning. Masters thesis, Open University Malaysia. http://library.oum.edu.my/repository/672/
institution Open University Malaysia
building OUM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Open University Malaysia
content_source OUM Knowledge Repository
url_provider http://library.oum.edu.my/repository/
topic QA76 Computer software
spellingShingle QA76 Computer software
Madasari Ansari,
Incorporating visual and animation teaching tools in computer programming classes for effective teaching and learning
description The problems in teaching and learning programming techniques prevail all over the world. Learning programming logic without utilizing any visualization material is difficult. One possible solution to overcome this problem is by using program animation. The proposed program animation software used in teaching novices learning introductory programming is JELIOT 3. The aim of this project is to investigate the effectiveness of teaching programming classes for beginners using programming tool JELIOT 3 that incorporate visualization and animation, specifically the outcome of students’ performances before and after using JELIOT 3. The study population is novice students with no significant programming experience. They were drawn from an on campus section of second semester Foundation in Business Information Technology introductory programming course at INTI International College, Subang Jaya. The class size when this study was conducted was only 9 students. The 9 students were divided into two groups at random. The first group (POST-JELIOT) received standard classroom lectures then followed by JELIOT 2. The second group (PRE-JELIOT) received the JELIOT 3 lesson and then the traditional classroom lecture. From the findings, there was a significant difference in performance when comparing between students who are first taught JELIOT 3 in the overall assessments on the two programming tests and on the two array model assessments. The implications then are that a visual teaching and animated illustration to programming is an effective method for teaching programming. Instruction in computer programming must make use of such visualization to develop good mental visualization of programming. (Abstract by author)
format Thesis
author Madasari Ansari,
author_facet Madasari Ansari,
author_sort Madasari Ansari,
title Incorporating visual and animation teaching tools in computer programming classes for effective teaching and learning
title_short Incorporating visual and animation teaching tools in computer programming classes for effective teaching and learning
title_full Incorporating visual and animation teaching tools in computer programming classes for effective teaching and learning
title_fullStr Incorporating visual and animation teaching tools in computer programming classes for effective teaching and learning
title_full_unstemmed Incorporating visual and animation teaching tools in computer programming classes for effective teaching and learning
title_sort incorporating visual and animation teaching tools in computer programming classes for effective teaching and learning
publishDate 2011
url http://library.oum.edu.my/repository/672/1/Madasari_FINAL_REPORT_finaledited.pdf
http://library.oum.edu.my/repository/672/
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