Learning logic, search and cracking through a number guessing game

This paper describes the development of a number guessing game aimed at playful learning of logic, search and cracking for the young. It can also be used to train memory and intelligent guessing for seniors. Theories and models utilized are Goals, Operators, Methods and Selection (GOMS), Norman’s 7...

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Main Authors: Mok, Tsui-Qin, Mau, Wei-Ming, Wong, Calvin Weng-Kit, Koay, Kian-Wheng, Cheng, Meng-Jeat, Lee, Chien-Sing *
Other Authors: Wong, Lung Hsiang
Format: Book Section
Language:English
Published: Asia-Pacific Society for Computers in Education 2018
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Online Access:http://eprints.sunway.edu.my/2293/1/Lee%20Chien%20Sing_Learning%20logic%20search_Conference%20on%20computer_9Nov2023.pdf
http://eprints.sunway.edu.my/2293/
https://apsce.net/icce/icce2018/icce2018/2%20ICCE%202018%20Workshop%20Proceedings.pdf
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Institution: Sunway University
Language: English
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spelling my.sunway.eprints.22932023-11-16T07:38:25Z http://eprints.sunway.edu.my/2293/ Learning logic, search and cracking through a number guessing game Mok, Tsui-Qin Mau, Wei-Ming Wong, Calvin Weng-Kit Koay, Kian-Wheng Cheng, Meng-Jeat Lee, Chien-Sing * QA Mathematics QA75 Electronic computers. Computer science This paper describes the development of a number guessing game aimed at playful learning of logic, search and cracking for the young. It can also be used to train memory and intelligent guessing for seniors. Theories and models utilized are Goals, Operators, Methods and Selection (GOMS), Norman’s 7 stages, and Schneiderman et. al’s design principles for user interface design. Findings among students indicate that the number guessing game is easy to use, and useful and that history and feedback are the most important design factors. This paper has managed to come out with an expected result where multitasking is required and player has to read and understand the meaning from the output to complete the game. We look forward to possibly designing for both children and seniors in the future by improving the game features without making the game become more complicated. Asia-Pacific Society for Computers in Education Wong, Lung Hsiang Banawan, Michelle Srisawasdi, Niwat Yang, Jie Chi Rodrigo, Ma. Mercedes T. Chang, Maiga Wu, Ying Tien 2018-11-26 Book Section PeerReviewed text en cc_by_nc_nd_4 http://eprints.sunway.edu.my/2293/1/Lee%20Chien%20Sing_Learning%20logic%20search_Conference%20on%20computer_9Nov2023.pdf Mok, Tsui-Qin and Mau, Wei-Ming and Wong, Calvin Weng-Kit and Koay, Kian-Wheng and Cheng, Meng-Jeat and Lee, Chien-Sing * (2018) Learning logic, search and cracking through a number guessing game. In: ICCE 2018 - 26th International Conference on Computers in Education, Workshop Proceedings. Asia-Pacific Society for Computers in Education, Taiwan, pp. 700-709. ISBN 9789869721424 https://apsce.net/icce/icce2018/icce2018/2%20ICCE%202018%20Workshop%20Proceedings.pdf
institution Sunway University
building Sunway Campus Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Sunway University
content_source Sunway Institutional Repository
url_provider http://eprints.sunway.edu.my/
language English
topic QA Mathematics
QA75 Electronic computers. Computer science
spellingShingle QA Mathematics
QA75 Electronic computers. Computer science
Mok, Tsui-Qin
Mau, Wei-Ming
Wong, Calvin Weng-Kit
Koay, Kian-Wheng
Cheng, Meng-Jeat
Lee, Chien-Sing *
Learning logic, search and cracking through a number guessing game
description This paper describes the development of a number guessing game aimed at playful learning of logic, search and cracking for the young. It can also be used to train memory and intelligent guessing for seniors. Theories and models utilized are Goals, Operators, Methods and Selection (GOMS), Norman’s 7 stages, and Schneiderman et. al’s design principles for user interface design. Findings among students indicate that the number guessing game is easy to use, and useful and that history and feedback are the most important design factors. This paper has managed to come out with an expected result where multitasking is required and player has to read and understand the meaning from the output to complete the game. We look forward to possibly designing for both children and seniors in the future by improving the game features without making the game become more complicated.
author2 Wong, Lung Hsiang
author_facet Wong, Lung Hsiang
Mok, Tsui-Qin
Mau, Wei-Ming
Wong, Calvin Weng-Kit
Koay, Kian-Wheng
Cheng, Meng-Jeat
Lee, Chien-Sing *
format Book Section
author Mok, Tsui-Qin
Mau, Wei-Ming
Wong, Calvin Weng-Kit
Koay, Kian-Wheng
Cheng, Meng-Jeat
Lee, Chien-Sing *
author_sort Mok, Tsui-Qin
title Learning logic, search and cracking through a number guessing game
title_short Learning logic, search and cracking through a number guessing game
title_full Learning logic, search and cracking through a number guessing game
title_fullStr Learning logic, search and cracking through a number guessing game
title_full_unstemmed Learning logic, search and cracking through a number guessing game
title_sort learning logic, search and cracking through a number guessing game
publisher Asia-Pacific Society for Computers in Education
publishDate 2018
url http://eprints.sunway.edu.my/2293/1/Lee%20Chien%20Sing_Learning%20logic%20search_Conference%20on%20computer_9Nov2023.pdf
http://eprints.sunway.edu.my/2293/
https://apsce.net/icce/icce2018/icce2018/2%20ICCE%202018%20Workshop%20Proceedings.pdf
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