Adaptable Chinese Language Learning Card Game

The Chinese language is one of the world’s largest language groups. Mandarin Chinese, the primary branch of the language, is the basis for the Modern Standard Chinese language that we use today. However, it is difficult to learn. This project aims to create a game to simplify the learning process of...

Full description

Saved in:
Bibliographic Details
Main Authors: Wong, Kai Kit, Goh, Bisjuin Chew Yun, Shum, See Lic, Lim, Soo Juin, Kan, Yet Jun, Lee, Chien Sing *
Other Authors: Wu, Ying Tien
Format: Book Section
Language:English
Published: Asia-Pacific Society for Computers in Education 2018
Subjects:
Online Access:http://eprints.sunway.edu.my/2294/1/Lee%20Chien%20Sing_Adaptable%20Chinese%20language_Conference%20on%20computers_9Nov23.pdf
http://eprints.sunway.edu.my/2294/
https://apsce.net/icce/icce2018/icce2018/2%20ICCE%202018%20Workshop%20Proceedings.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Sunway University
Language: English
id my.sunway.eprints.2294
record_format eprints
spelling my.sunway.eprints.22942023-11-16T07:42:50Z http://eprints.sunway.edu.my/2294/ Adaptable Chinese Language Learning Card Game Wong, Kai Kit Goh, Bisjuin Chew Yun Shum, See Lic Lim, Soo Juin Kan, Yet Jun Lee, Chien Sing * QA Mathematics QA76 Computer software The Chinese language is one of the world’s largest language groups. Mandarin Chinese, the primary branch of the language, is the basis for the Modern Standard Chinese language that we use today. However, it is difficult to learn. This project aims to create a game to simplify the learning process of the language and making it more fun. Based on GOMS, Schneiderman and Nielsen’s principles, a system embedded with a completing-thesentence mechanism is used to help users learn the language and appreciate its beauty. User testing results based on the Technology Acceptance model and heuristics evaluation are positive. Significance lies in the reuse of the mechanism for the learning of any language or for the enrichment/reinforcement of any subject for collaborative/competitive learning purposes. Asia-Pacific Society for Computers in Education Wu, Ying Tien Srisawasdi, Niwat Banawan, Michelle Yang, Jie Chi Chang, Maiga Wong, Lung Hsiang Rodrigo, Ma. Mercedes T. 2018-11-26 Book Section PeerReviewed text en cc_by_nc_nd_4 http://eprints.sunway.edu.my/2294/1/Lee%20Chien%20Sing_Adaptable%20Chinese%20language_Conference%20on%20computers_9Nov23.pdf Wong, Kai Kit and Goh, Bisjuin Chew Yun and Shum, See Lic and Lim, Soo Juin and Kan, Yet Jun and Lee, Chien Sing * (2018) Adaptable Chinese Language Learning Card Game. In: ICCE 2018 - 26th International Conference on Computers in Education Workshop Proceedings. Asia-Pacific Society for Computers in Education, Taiwan, pp. 710-719. ISBN 9789869721424 https://apsce.net/icce/icce2018/icce2018/2%20ICCE%202018%20Workshop%20Proceedings.pdf
institution Sunway University
building Sunway Campus Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Sunway University
content_source Sunway Institutional Repository
url_provider http://eprints.sunway.edu.my/
language English
topic QA Mathematics
QA76 Computer software
spellingShingle QA Mathematics
QA76 Computer software
Wong, Kai Kit
Goh, Bisjuin Chew Yun
Shum, See Lic
Lim, Soo Juin
Kan, Yet Jun
Lee, Chien Sing *
Adaptable Chinese Language Learning Card Game
description The Chinese language is one of the world’s largest language groups. Mandarin Chinese, the primary branch of the language, is the basis for the Modern Standard Chinese language that we use today. However, it is difficult to learn. This project aims to create a game to simplify the learning process of the language and making it more fun. Based on GOMS, Schneiderman and Nielsen’s principles, a system embedded with a completing-thesentence mechanism is used to help users learn the language and appreciate its beauty. User testing results based on the Technology Acceptance model and heuristics evaluation are positive. Significance lies in the reuse of the mechanism for the learning of any language or for the enrichment/reinforcement of any subject for collaborative/competitive learning purposes.
author2 Wu, Ying Tien
author_facet Wu, Ying Tien
Wong, Kai Kit
Goh, Bisjuin Chew Yun
Shum, See Lic
Lim, Soo Juin
Kan, Yet Jun
Lee, Chien Sing *
format Book Section
author Wong, Kai Kit
Goh, Bisjuin Chew Yun
Shum, See Lic
Lim, Soo Juin
Kan, Yet Jun
Lee, Chien Sing *
author_sort Wong, Kai Kit
title Adaptable Chinese Language Learning Card Game
title_short Adaptable Chinese Language Learning Card Game
title_full Adaptable Chinese Language Learning Card Game
title_fullStr Adaptable Chinese Language Learning Card Game
title_full_unstemmed Adaptable Chinese Language Learning Card Game
title_sort adaptable chinese language learning card game
publisher Asia-Pacific Society for Computers in Education
publishDate 2018
url http://eprints.sunway.edu.my/2294/1/Lee%20Chien%20Sing_Adaptable%20Chinese%20language_Conference%20on%20computers_9Nov23.pdf
http://eprints.sunway.edu.my/2294/
https://apsce.net/icce/icce2018/icce2018/2%20ICCE%202018%20Workshop%20Proceedings.pdf
_version_ 1783881874440978432