Learning mathematics using fun-math application for pre-school / Abdul Hasib Sadiqin Adam Shukri … [et al.]
Education in the 21st century is characterized by: user-centeredness, on-demand provision and delivery, engagement of learners, and technology-mediated teaching and learning. Nowadays, the increasing of the game application is uncontrollable. Kids tend not to study and just want to play games. Most...
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Faculty of Computer and Mathematical Sciences
2021
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my.uitm.ir.493302021-09-13T07:15:45Z https://ir.uitm.edu.my/id/eprint/49330/ Learning mathematics using fun-math application for pre-school / Abdul Hasib Sadiqin Adam Shukri … [et al.] Adam Shukri, Abdul Hasib Sadiqin Musa, Madiawati Amir, Aimi Liyana Mohd Salleh, Nurhashikin Zulkifli, Norlindamalia Preschool education. Nursery schools QA Mathematics Web-based user interfaces. User interfaces (Computer systems) Education in the 21st century is characterized by: user-centeredness, on-demand provision and delivery, engagement of learners, and technology-mediated teaching and learning. Nowadays, the increasing of the game application is uncontrollable. Kids tend not to study and just want to play games. Most of them like to play games because the games are more interesting compared to books. Kids not attracted with traditional studies (books) and easily lose focus during the study. Mathematics syllabus at the primary school is formally and theoretically, and very book-based learning. Mathematics subject is not interesting for children, because it is a serious topic that cannot be learned in a relaxed situation like playing games. Primary school students at the age of seven to nine years old learn addition, subtraction, multiplication, division and fractions will hardly understand mathematics, and they assume that mathematics is very difficult to learn if the teacher does not know on how to attract and promote fun learning to students. With the aid of instructional technology, digital devices and advancement of educational mathematics games, teachers can use it in the learning process in the classroom. Since educational mathematics game has gained considerable interest in education circles due to its capability of enhancing the learning process among students, the teachers need to have their criteria and set goals in order to achieve the desired learning outcomes. Faculty of Computer and Mathematical Sciences 2021 Book Section PeerReviewed text en https://ir.uitm.edu.my/id/eprint/49330/1/49330.pdf ID49330 Adam Shukri, Abdul Hasib Sadiqin and Musa, Madiawati and Amir, Aimi Liyana and Mohd Salleh, Nurhashikin and Zulkifli, Norlindamalia (2021) Learning mathematics using fun-math application for pre-school / Abdul Hasib Sadiqin Adam Shukri … [et al.]. In: International Jasin Multimedia and Computer Science Invention and Innovation Exhibition (i-JaMCSIIX 2021). International Jasin Multimedia and Computer Science Invention and Innovation Exhibition, 4 . Faculty of Computer and Mathematical Sciences, Jasin, p. 12. |
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Preschool education. Nursery schools QA Mathematics Web-based user interfaces. User interfaces (Computer systems) Adam Shukri, Abdul Hasib Sadiqin Musa, Madiawati Amir, Aimi Liyana Mohd Salleh, Nurhashikin Zulkifli, Norlindamalia Learning mathematics using fun-math application for pre-school / Abdul Hasib Sadiqin Adam Shukri … [et al.] |
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Education in the 21st century is characterized by: user-centeredness, on-demand provision and delivery, engagement of learners, and technology-mediated teaching and learning. Nowadays, the increasing of the game application is uncontrollable. Kids tend not to study and just want to play games. Most of them like to play games because the games are more interesting compared to books. Kids not attracted with traditional studies (books) and easily lose focus during the study. Mathematics syllabus at the primary school is formally and theoretically, and very book-based learning. Mathematics subject is not interesting for children, because it is a serious topic that cannot be learned in a relaxed situation like playing games. Primary school students at the age of seven to nine years old learn addition, subtraction, multiplication, division and fractions will hardly understand mathematics, and they assume that mathematics is very difficult to learn if the teacher does not know on how to attract and promote fun learning to students. With the aid of instructional technology, digital devices and advancement of educational mathematics games, teachers can use it in the learning process in the classroom. Since educational mathematics game has gained considerable interest in education circles due to its capability of enhancing the learning process among students, the teachers need to have their criteria and set goals in order to achieve the desired learning outcomes. |
format |
Book Section |
author |
Adam Shukri, Abdul Hasib Sadiqin Musa, Madiawati Amir, Aimi Liyana Mohd Salleh, Nurhashikin Zulkifli, Norlindamalia |
author_facet |
Adam Shukri, Abdul Hasib Sadiqin Musa, Madiawati Amir, Aimi Liyana Mohd Salleh, Nurhashikin Zulkifli, Norlindamalia |
author_sort |
Adam Shukri, Abdul Hasib Sadiqin |
title |
Learning mathematics using fun-math application for pre-school / Abdul Hasib Sadiqin Adam Shukri … [et al.] |
title_short |
Learning mathematics using fun-math application for pre-school / Abdul Hasib Sadiqin Adam Shukri … [et al.] |
title_full |
Learning mathematics using fun-math application for pre-school / Abdul Hasib Sadiqin Adam Shukri … [et al.] |
title_fullStr |
Learning mathematics using fun-math application for pre-school / Abdul Hasib Sadiqin Adam Shukri … [et al.] |
title_full_unstemmed |
Learning mathematics using fun-math application for pre-school / Abdul Hasib Sadiqin Adam Shukri … [et al.] |
title_sort |
learning mathematics using fun-math application for pre-school / abdul hasib sadiqin adam shukri … [et al.] |
publisher |
Faculty of Computer and Mathematical Sciences |
publishDate |
2021 |
url |
https://ir.uitm.edu.my/id/eprint/49330/1/49330.pdf https://ir.uitm.edu.my/id/eprint/49330/ |
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1712288349704683520 |