Technology Entrepreneurship Project (ENT 600) : Sony Group Corporation / Akmal Haziq Ahmad Aizam

A case study aims to examine an event or issue that involves a real or hypothetical situation to show how the dynamics of real-life affect decisions. Sony Corporation is the company that I selected, and the product that I concentrated on was the recently released gaming console, Play Station 5 (PS5)...

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Main Author: Ahmad Aizam, Akmal Haziq
Format: Entrepreneurship Project
Language:English
Published: 2022
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/55235/1/55235.pdf
https://ir.uitm.edu.my/id/eprint/55235/
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Institution: Universiti Teknologi Mara
Language: English
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spelling my.uitm.ir.552352022-02-07T07:10:42Z https://ir.uitm.edu.my/id/eprint/55235/ Technology Entrepreneurship Project (ENT 600) : Sony Group Corporation / Akmal Haziq Ahmad Aizam Ahmad Aizam, Akmal Haziq Business Industrial research. Research and development A case study aims to examine an event or issue that involves a real or hypothetical situation to show how the dynamics of real-life affect decisions. Sony Corporation is the company that I selected, and the product that I concentrated on was the recently released gaming console, Play Station 5 (PS5). Gaming is a wholesome experience that people love, and as the world becomes more technologically advanced, people continue to get the most out of it. PS5 had proved to be the starting point for the future of gaming as it contains powerful hardware that provides a realistic gaming experience. After it was released, people started giving feedback and thoughts after months of using it. Despite the incredible gaming experience provided by the PS5, Sony is still plagued by several issues. People complained about the limited storage size and the problems they faced with the Dual Sense controller. The controller seems to have technical issues where it works without command, which bothers the gameplay. This case study made some suggestions for how to modify and improve the product so that customers are more pleased with it. Some of it is to allow storage expansion, whether internally or externally, and to fix the Dual Sense controller’s software and hardware problems. Sony could easily gain market share by resolving this problem, as the PS5 has a lot of promises in the future of gaming. 2022-01-13 Entrepreneurship Project NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/55235/1/55235.pdf ID55235 Ahmad Aizam, Akmal Haziq (2022) Technology Entrepreneurship Project (ENT 600) : Sony Group Corporation / Akmal Haziq Ahmad Aizam. [Entrepreneurship Project] (Unpublished)
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Business
Industrial research. Research and development
spellingShingle Business
Industrial research. Research and development
Ahmad Aizam, Akmal Haziq
Technology Entrepreneurship Project (ENT 600) : Sony Group Corporation / Akmal Haziq Ahmad Aizam
description A case study aims to examine an event or issue that involves a real or hypothetical situation to show how the dynamics of real-life affect decisions. Sony Corporation is the company that I selected, and the product that I concentrated on was the recently released gaming console, Play Station 5 (PS5). Gaming is a wholesome experience that people love, and as the world becomes more technologically advanced, people continue to get the most out of it. PS5 had proved to be the starting point for the future of gaming as it contains powerful hardware that provides a realistic gaming experience. After it was released, people started giving feedback and thoughts after months of using it. Despite the incredible gaming experience provided by the PS5, Sony is still plagued by several issues. People complained about the limited storage size and the problems they faced with the Dual Sense controller. The controller seems to have technical issues where it works without command, which bothers the gameplay. This case study made some suggestions for how to modify and improve the product so that customers are more pleased with it. Some of it is to allow storage expansion, whether internally or externally, and to fix the Dual Sense controller’s software and hardware problems. Sony could easily gain market share by resolving this problem, as the PS5 has a lot of promises in the future of gaming.
format Entrepreneurship Project
author Ahmad Aizam, Akmal Haziq
author_facet Ahmad Aizam, Akmal Haziq
author_sort Ahmad Aizam, Akmal Haziq
title Technology Entrepreneurship Project (ENT 600) : Sony Group Corporation / Akmal Haziq Ahmad Aizam
title_short Technology Entrepreneurship Project (ENT 600) : Sony Group Corporation / Akmal Haziq Ahmad Aizam
title_full Technology Entrepreneurship Project (ENT 600) : Sony Group Corporation / Akmal Haziq Ahmad Aizam
title_fullStr Technology Entrepreneurship Project (ENT 600) : Sony Group Corporation / Akmal Haziq Ahmad Aizam
title_full_unstemmed Technology Entrepreneurship Project (ENT 600) : Sony Group Corporation / Akmal Haziq Ahmad Aizam
title_sort technology entrepreneurship project (ent 600) : sony group corporation / akmal haziq ahmad aizam
publishDate 2022
url https://ir.uitm.edu.my/id/eprint/55235/1/55235.pdf
https://ir.uitm.edu.my/id/eprint/55235/
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