Attraction learning by using board game / Ahmad Nazhan Rosli & Muhammad Ariffuddin Zulkarnain

Many board games involve both luck and strategy. But an important feature of them is the amount of randomness/luck involved, as opposed to skill. Some games, such as chess, depend almost entirely on player skill. But many children's games are decided purely by luck: for example, Candy Land and...

Full description

Saved in:
Bibliographic Details
Main Authors: Rosli, Ahmad Nazhan, Zulkarnain, Muhammad Ariffuddin
Format: Student Project
Language:English
Published: 2015
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/65760/1/65760.pdf
https://ir.uitm.edu.my/id/eprint/65760/
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Universiti Teknologi Mara
Language: English
id my.uitm.ir.65760
record_format eprints
spelling my.uitm.ir.657602022-11-23T02:33:42Z https://ir.uitm.edu.my/id/eprint/65760/ Attraction learning by using board game / Ahmad Nazhan Rosli & Muhammad Ariffuddin Zulkarnain Rosli, Ahmad Nazhan Zulkarnain, Muhammad Ariffuddin Board games. Move games Blended learning. Computer assisted instruction. Programmed instruction Many board games involve both luck and strategy. But an important feature of them is the amount of randomness/luck involved, as opposed to skill. Some games, such as chess, depend almost entirely on player skill. But many children's games are decided purely by luck: for example, Candy Land and Snakes and Ladders require no decisions by the players ..T he aims of the project is to create a fun thus attraction to all students electrical to learnt and understands more about electrical subject. Besides that, to make this project perfectly work, the basic of logic control need to be learnt and understand the concept of logic gate. On this project, the IC 555 timer and IC 4017 are uses to make the circuit run smoothly. The IC 555 timer generate clocks from the Q' (negative output) of SR latch. SR flip flop input which is 'Set' and 'Reset' are connected with output from 2 comparator. There are a lot of contributions of this project, especially when students are really enjoying the board game because of the rules and the excitement of the game's concepts. At the same time, the student can truly understand and interested to learn more about electrical subject. The main idea of this project is to make the board game's become more interesting than the others board game because of the digital dice device that make the game seem legit. Besides that, the rules of this game also make the game's more challenge for student to explore, this is because the questions are kind of difficult to answer. 2015 Student Project NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/65760/1/65760.pdf Attraction learning by using board game / Ahmad Nazhan Rosli & Muhammad Ariffuddin Zulkarnain. (2015) [Student Project] (Unpublished)
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Board games. Move games
Blended learning. Computer assisted instruction. Programmed instruction
spellingShingle Board games. Move games
Blended learning. Computer assisted instruction. Programmed instruction
Rosli, Ahmad Nazhan
Zulkarnain, Muhammad Ariffuddin
Attraction learning by using board game / Ahmad Nazhan Rosli & Muhammad Ariffuddin Zulkarnain
description Many board games involve both luck and strategy. But an important feature of them is the amount of randomness/luck involved, as opposed to skill. Some games, such as chess, depend almost entirely on player skill. But many children's games are decided purely by luck: for example, Candy Land and Snakes and Ladders require no decisions by the players ..T he aims of the project is to create a fun thus attraction to all students electrical to learnt and understands more about electrical subject. Besides that, to make this project perfectly work, the basic of logic control need to be learnt and understand the concept of logic gate. On this project, the IC 555 timer and IC 4017 are uses to make the circuit run smoothly. The IC 555 timer generate clocks from the Q' (negative output) of SR latch. SR flip flop input which is 'Set' and 'Reset' are connected with output from 2 comparator. There are a lot of contributions of this project, especially when students are really enjoying the board game because of the rules and the excitement of the game's concepts. At the same time, the student can truly understand and interested to learn more about electrical subject. The main idea of this project is to make the board game's become more interesting than the others board game because of the digital dice device that make the game seem legit. Besides that, the rules of this game also make the game's more challenge for student to explore, this is because the questions are kind of difficult to answer.
format Student Project
author Rosli, Ahmad Nazhan
Zulkarnain, Muhammad Ariffuddin
author_facet Rosli, Ahmad Nazhan
Zulkarnain, Muhammad Ariffuddin
author_sort Rosli, Ahmad Nazhan
title Attraction learning by using board game / Ahmad Nazhan Rosli & Muhammad Ariffuddin Zulkarnain
title_short Attraction learning by using board game / Ahmad Nazhan Rosli & Muhammad Ariffuddin Zulkarnain
title_full Attraction learning by using board game / Ahmad Nazhan Rosli & Muhammad Ariffuddin Zulkarnain
title_fullStr Attraction learning by using board game / Ahmad Nazhan Rosli & Muhammad Ariffuddin Zulkarnain
title_full_unstemmed Attraction learning by using board game / Ahmad Nazhan Rosli & Muhammad Ariffuddin Zulkarnain
title_sort attraction learning by using board game / ahmad nazhan rosli & muhammad ariffuddin zulkarnain
publishDate 2015
url https://ir.uitm.edu.my/id/eprint/65760/1/65760.pdf
https://ir.uitm.edu.my/id/eprint/65760/
_version_ 1751539882757455872