Examining factors that influence the use of 3D gamification in e-learning in higher education/ Sakirin Muhamed and Nora’ayu Ahmad Uzir

The acceptance and use of the latest technology are an important due to various factors, especially when Covid-19 dynamics hit the world today. It is quite a difficulty for most people in Malaysia when this change occurs and have to go through it which is called "New Norms". They need to g...

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Bibliographic Details
Main Authors: Muhamed, Sakirin, Ahmad Uzir, Nora’ayu
Format: Article
Language:English
Published: Faculty of Information Management 2022
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/65777/1/65777.pdf
https://ir.uitm.edu.my/id/eprint/65777/
https://ijikm.uitm.edu.my/
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Institution: Universiti Teknologi Mara
Language: English