Magic cube in mathematical learning by using augmented reality approach / Rabiatul Adawiah Ayop ... [et al.]

This innovation was created to use the Augmented Reality (AR) approach in mathematical learning. Objective of the innovation is to create teaching aids that generate better understanding of students in mathematics subject, enhancing students’ concentration in the class and improving students’ explor...

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Main Authors: Ayop, Rabiatul Adawiah, Md Jahaya, Wan Zanariah, Yazid, Zainah, Shafi, Mohd Syukri, Sakawi, Muhammad Shazwan
Format: Conference or Workshop Item
Language:English
Published: 2020
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/66722/1/66722.pdf
https://ir.uitm.edu.my/id/eprint/66722/
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Institution: Universiti Teknologi Mara
Language: English
id my.uitm.ir.66722
record_format eprints
spelling my.uitm.ir.667222022-10-31T07:06:34Z https://ir.uitm.edu.my/id/eprint/66722/ Magic cube in mathematical learning by using augmented reality approach / Rabiatul Adawiah Ayop ... [et al.] Ayop, Rabiatul Adawiah Md Jahaya, Wan Zanariah Yazid, Zainah Shafi, Mohd Syukri Sakawi, Muhammad Shazwan L Education (General) Teaching (Principles and practice) Technology. Educational technology Teaching aids and devices This innovation was created to use the Augmented Reality (AR) approach in mathematical learning. Objective of the innovation is to create teaching aids that generate better understanding of students in mathematics subject, enhancing students’ concentration in the class and improving students’ exploration in learning mathematics. Magic Cube by using augmented reality was innovated as the teaching aids to achieve the objective. The overall process of innovation involved five intensive stages, i) identifying topic in mathematics concept to focus, ii) creating mathematics problem solving in the selected topic, iii) designing the problem solving in augmented reality, iv) coding the augmented reality with Quick Response (QR) Codes, and v) creating the Magic Cube and implementing codes on the Magic Cube. Magic Cube was tested to 18 students of Negeri Sembilan Matriculation College. The findings of students' feedback on the use of Magic Cube in mathematics learning showed a total of 66.7% of students strongly agreed that they understood all the examples used by lecturers when using Magic Cube. Bulk of the students (61.1%) felt comfortable when the lecturer used the Magic Cube. While 50% of students strongly agree that they concentrate, understand what is taught and confident when answering questions when Magic Cube is used in mathematics learning. The implementation of this innovation gives a very positive response to teaching and learning in the classroom assisted by augmented reality (AR) approach. 2020 Conference or Workshop Item PeerReviewed text en https://ir.uitm.edu.my/id/eprint/66722/1/66722.pdf Magic cube in mathematical learning by using augmented reality approach / Rabiatul Adawiah Ayop ... [et al.]. (2020) In: The 9th International Innovation, Invention & Design Competition, 17 May - 10 Oct 2020, Perak, Malaysia.
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic L Education (General)
Teaching (Principles and practice)
Technology. Educational technology
Teaching aids and devices
spellingShingle L Education (General)
Teaching (Principles and practice)
Technology. Educational technology
Teaching aids and devices
Ayop, Rabiatul Adawiah
Md Jahaya, Wan Zanariah
Yazid, Zainah
Shafi, Mohd Syukri
Sakawi, Muhammad Shazwan
Magic cube in mathematical learning by using augmented reality approach / Rabiatul Adawiah Ayop ... [et al.]
description This innovation was created to use the Augmented Reality (AR) approach in mathematical learning. Objective of the innovation is to create teaching aids that generate better understanding of students in mathematics subject, enhancing students’ concentration in the class and improving students’ exploration in learning mathematics. Magic Cube by using augmented reality was innovated as the teaching aids to achieve the objective. The overall process of innovation involved five intensive stages, i) identifying topic in mathematics concept to focus, ii) creating mathematics problem solving in the selected topic, iii) designing the problem solving in augmented reality, iv) coding the augmented reality with Quick Response (QR) Codes, and v) creating the Magic Cube and implementing codes on the Magic Cube. Magic Cube was tested to 18 students of Negeri Sembilan Matriculation College. The findings of students' feedback on the use of Magic Cube in mathematics learning showed a total of 66.7% of students strongly agreed that they understood all the examples used by lecturers when using Magic Cube. Bulk of the students (61.1%) felt comfortable when the lecturer used the Magic Cube. While 50% of students strongly agree that they concentrate, understand what is taught and confident when answering questions when Magic Cube is used in mathematics learning. The implementation of this innovation gives a very positive response to teaching and learning in the classroom assisted by augmented reality (AR) approach.
format Conference or Workshop Item
author Ayop, Rabiatul Adawiah
Md Jahaya, Wan Zanariah
Yazid, Zainah
Shafi, Mohd Syukri
Sakawi, Muhammad Shazwan
author_facet Ayop, Rabiatul Adawiah
Md Jahaya, Wan Zanariah
Yazid, Zainah
Shafi, Mohd Syukri
Sakawi, Muhammad Shazwan
author_sort Ayop, Rabiatul Adawiah
title Magic cube in mathematical learning by using augmented reality approach / Rabiatul Adawiah Ayop ... [et al.]
title_short Magic cube in mathematical learning by using augmented reality approach / Rabiatul Adawiah Ayop ... [et al.]
title_full Magic cube in mathematical learning by using augmented reality approach / Rabiatul Adawiah Ayop ... [et al.]
title_fullStr Magic cube in mathematical learning by using augmented reality approach / Rabiatul Adawiah Ayop ... [et al.]
title_full_unstemmed Magic cube in mathematical learning by using augmented reality approach / Rabiatul Adawiah Ayop ... [et al.]
title_sort magic cube in mathematical learning by using augmented reality approach / rabiatul adawiah ayop ... [et al.]
publishDate 2020
url https://ir.uitm.edu.my/id/eprint/66722/1/66722.pdf
https://ir.uitm.edu.my/id/eprint/66722/
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