Game Based Learning to improve mathematics conceptual understanding / Muniroh Hamat

In many respects, computer games have infiltrated everyday life. Many studies and designed systems include features in the structure of the game that draw attention and fun, consequently enhancing student motivation in the field of educational learning. We shall provide many theoretical reasons supp...

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Main Author: Hamat, Muniroh
Format: Article
Language:English
Published: Unit Penerbitan JSKM 2023
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Online Access:https://ir.uitm.edu.my/id/eprint/83780/1/83780.pdf
https://ir.uitm.edu.my/id/eprint/83780/
https://appspenang.uitm.edu.my/sigcs/
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Institution: Universiti Teknologi Mara
Language: English
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spelling my.uitm.ir.837802023-09-12T02:48:31Z https://ir.uitm.edu.my/id/eprint/83780/ Game Based Learning to improve mathematics conceptual understanding / Muniroh Hamat Hamat, Muniroh Interactive computer systems In many respects, computer games have infiltrated everyday life. Many studies and designed systems include features in the structure of the game that draw attention and fun, consequently enhancing student motivation in the field of educational learning. We shall provide many theoretical reasons supporting the benefits of using games in education and learning in this study. We will also distinguish between methodologies such as Game Based Learning (GBL), educational games, and Gamification in education. A clear definition of this new term will be offered, along with an explanation of the potential impacts on teaching and learning. Games can make learning concepts more enjoyable and provide a platform for students to improve their creative thinking. Games are frequently used as a learning trigger, stimulating conversation about the concept of learning among students after they have completed a game. Some new teaching methods, such as Games Based Learning and Gamification, can be used to boost the learning spirit of students of all ages. The purpose of this study is to identify research methods and the fields that the chosen articles on game-based learning cover. The fundamentals and characteristics of game-based learning, an overview of game-based learning from prior studies, the application of game-based education for students and teachers, conclusions, and suggestions for further study are also included in this article. Unit Penerbitan JSKM 2023-04 Article PeerReviewed text en https://ir.uitm.edu.my/id/eprint/83780/1/83780.pdf Game Based Learning to improve mathematics conceptual understanding / Muniroh Hamat. (2023) Enhancing Innovations In e-Learning For Future Preparation <https://ir.uitm.edu.my/view/publication/Enhancing_Innovations_In_e-Learning_For_Future_Preparation/>, 5. pp. 39-42. ISSN 978-967-25608-8-3 https://appspenang.uitm.edu.my/sigcs/
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Interactive computer systems
spellingShingle Interactive computer systems
Hamat, Muniroh
Game Based Learning to improve mathematics conceptual understanding / Muniroh Hamat
description In many respects, computer games have infiltrated everyday life. Many studies and designed systems include features in the structure of the game that draw attention and fun, consequently enhancing student motivation in the field of educational learning. We shall provide many theoretical reasons supporting the benefits of using games in education and learning in this study. We will also distinguish between methodologies such as Game Based Learning (GBL), educational games, and Gamification in education. A clear definition of this new term will be offered, along with an explanation of the potential impacts on teaching and learning. Games can make learning concepts more enjoyable and provide a platform for students to improve their creative thinking. Games are frequently used as a learning trigger, stimulating conversation about the concept of learning among students after they have completed a game. Some new teaching methods, such as Games Based Learning and Gamification, can be used to boost the learning spirit of students of all ages. The purpose of this study is to identify research methods and the fields that the chosen articles on game-based learning cover. The fundamentals and characteristics of game-based learning, an overview of game-based learning from prior studies, the application of game-based education for students and teachers, conclusions, and suggestions for further study are also included in this article.
format Article
author Hamat, Muniroh
author_facet Hamat, Muniroh
author_sort Hamat, Muniroh
title Game Based Learning to improve mathematics conceptual understanding / Muniroh Hamat
title_short Game Based Learning to improve mathematics conceptual understanding / Muniroh Hamat
title_full Game Based Learning to improve mathematics conceptual understanding / Muniroh Hamat
title_fullStr Game Based Learning to improve mathematics conceptual understanding / Muniroh Hamat
title_full_unstemmed Game Based Learning to improve mathematics conceptual understanding / Muniroh Hamat
title_sort game based learning to improve mathematics conceptual understanding / muniroh hamat
publisher Unit Penerbitan JSKM
publishDate 2023
url https://ir.uitm.edu.my/id/eprint/83780/1/83780.pdf
https://ir.uitm.edu.my/id/eprint/83780/
https://appspenang.uitm.edu.my/sigcs/
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