A study on the relationship between game-based learning and secondary school students' mathematics achievement in SMK Kompleks Gong Badak / Nur Sajidah Che Mansor and Nur Syazana Rosly
Digital game-based learning (DGBL) is an instructional method that incorporates educational content or learning principles into video games with the aim of engaging learners. The teaching techniques in schools are mostly still teacher-centered where the practice of exercise and memorization of tips...
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Main Authors: | , |
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Format: | Article |
Language: | English |
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Universiti Teknologi MARA
2024
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Online Access: | https://ir.uitm.edu.my/id/eprint/84309/1/84309.pdf https://ir.uitm.edu.my/id/eprint/84309/ |
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Institution: | Universiti Teknologi Mara |
Language: | English |