Stem-booster via game-based learning module for non-academic tahfiz students/ Siti Nurleena Abu Mansor ... [et al.]

The absence of academic subjects throughout the three-year of tahfiz memorization may cause the students to lose interest in STEM subjects. As a result, a non-digital game-based module is developed to support their teaching and learning. The main objective of this innovation is to increase students’...

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Bibliographic Details
Main Authors: Abu Mansor, Siti Nurleena, Abd Rahman, Nor Hanim, Saad, Siti Mariam, Omar, Mahanim, Yahaya, Syarul Heiry
Format: Book Section
Language:English
Published: Unit Penerbitan Universiti Teknologi MARA Perak Branch 2023
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/89778/1/89778.pdf
https://ir.uitm.edu.my/id/eprint/89778/
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Institution: Universiti Teknologi Mara
Language: English
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