A recommender of physical games for learning programming and computational thinking / Mohammad Ahsan Habib
Keeping students engaged while teaching programming courses is a big challenge for instructors in general, even with the availability of all modern facilities in a classroom. There are numerous approaches to teaching programming such as through online and offline software applications, digital games...
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Format: | Thesis |
Published: |
2019
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Online Access: | http://studentsrepo.um.edu.my/10750/1/Mohammad_Ahsan.pdf http://studentsrepo.um.edu.my/10750/2/Mohammad_Ahsan_%E2%80%93_Dissertation.pdf http://studentsrepo.um.edu.my/10750/ |
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Institution: | Universiti Malaya |