Integrated Malaysian culture biofeedback game using pulse sensor (IMCBG)

Nowadays the biofeedback game is used by the practitioners, the clinician, and the patients who suffer under stress disease to control the player's heartbeats.There are several biofeedback game invented in United States and Russia. However,the Malaysian customized biofeedback game is not found...

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Main Author: Wong, Ying Tze
Format: Undergraduates Project Papers
Language:English
Published: 2011
Subjects:
Online Access:http://umpir.ump.edu.my/id/eprint/4853/1/WONG_YING_TZE.PDF
http://umpir.ump.edu.my/id/eprint/4853/
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Institution: Universiti Malaysia Pahang
Language: English
id my.ump.umpir.4853
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spelling my.ump.umpir.48532021-07-16T05:02:44Z http://umpir.ump.edu.my/id/eprint/4853/ Integrated Malaysian culture biofeedback game using pulse sensor (IMCBG) Wong, Ying Tze TK Electrical engineering. Electronics Nuclear engineering Nowadays the biofeedback game is used by the practitioners, the clinician, and the patients who suffer under stress disease to control the player's heartbeats.There are several biofeedback game invented in United States and Russia. However,the Malaysian customized biofeedback game is not found in Malaysia.Therefore, this biofeedback game introduces the Malaysian culture,Wau and it can load the Malaysian player's information faster by using MyKad card reader.The purpose of this study is to develop a prototype of Integrated Malaysian Culture Biofeedback Game Using Pulse Sensor (IMCBG).IMCBG is a smart card-aware application as it can load the Malaysian player's information from MyKad automatically and saves the time to key in the data from keyboard. IMCBG is a biofeedback game that helps to control the player's heartbeats through the pulse sensor.The administrator can analyze the player's data and generate the report from the data online.The prototype is developed using spiral model as the prototype can be improved at the next spiral.The prototype will be able to introduce the Wau to the player,read the Malaysian player's information from MyKad,get the player's heartbeat data from pulse sensor, keep the data in centralized database and generate the report.It will help the user to access the data and report easily through online. 2011-05 Undergraduates Project Papers NonPeerReviewed application/pdf en http://umpir.ump.edu.my/id/eprint/4853/1/WONG_YING_TZE.PDF Wong, Ying Tze (2011) Integrated Malaysian culture biofeedback game using pulse sensor (IMCBG). Faculty of Computer System & Software Engineering, Universiti Malaysia Pahang.
institution Universiti Malaysia Pahang
building UMP Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Pahang
content_source UMP Institutional Repository
url_provider http://umpir.ump.edu.my/
language English
topic TK Electrical engineering. Electronics Nuclear engineering
spellingShingle TK Electrical engineering. Electronics Nuclear engineering
Wong, Ying Tze
Integrated Malaysian culture biofeedback game using pulse sensor (IMCBG)
description Nowadays the biofeedback game is used by the practitioners, the clinician, and the patients who suffer under stress disease to control the player's heartbeats.There are several biofeedback game invented in United States and Russia. However,the Malaysian customized biofeedback game is not found in Malaysia.Therefore, this biofeedback game introduces the Malaysian culture,Wau and it can load the Malaysian player's information faster by using MyKad card reader.The purpose of this study is to develop a prototype of Integrated Malaysian Culture Biofeedback Game Using Pulse Sensor (IMCBG).IMCBG is a smart card-aware application as it can load the Malaysian player's information from MyKad automatically and saves the time to key in the data from keyboard. IMCBG is a biofeedback game that helps to control the player's heartbeats through the pulse sensor.The administrator can analyze the player's data and generate the report from the data online.The prototype is developed using spiral model as the prototype can be improved at the next spiral.The prototype will be able to introduce the Wau to the player,read the Malaysian player's information from MyKad,get the player's heartbeat data from pulse sensor, keep the data in centralized database and generate the report.It will help the user to access the data and report easily through online.
format Undergraduates Project Papers
author Wong, Ying Tze
author_facet Wong, Ying Tze
author_sort Wong, Ying Tze
title Integrated Malaysian culture biofeedback game using pulse sensor (IMCBG)
title_short Integrated Malaysian culture biofeedback game using pulse sensor (IMCBG)
title_full Integrated Malaysian culture biofeedback game using pulse sensor (IMCBG)
title_fullStr Integrated Malaysian culture biofeedback game using pulse sensor (IMCBG)
title_full_unstemmed Integrated Malaysian culture biofeedback game using pulse sensor (IMCBG)
title_sort integrated malaysian culture biofeedback game using pulse sensor (imcbg)
publishDate 2011
url http://umpir.ump.edu.my/id/eprint/4853/1/WONG_YING_TZE.PDF
http://umpir.ump.edu.my/id/eprint/4853/
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