Development of Rule-based Procedural Content Generation for 2-Dimensional RPG

This paper demonstrates the capabilities of developing a 2-dimensional role-playing game from scratch using only VB.net without other additional extension. Although VB.net which is usually not preferred by game developers, it has the potential to create a simple game prototype. The main aims of this...

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Bibliographic Details
Main Authors: Chin Kim On, Ng Wai Foong, Tan Tse Guan, Rayner Alfred, Jason Teo, Ag Asri Ag Ibrahim
Format: Article
Language:English
English
Published: American Scientific Publishers 2018
Online Access:https://eprints.ums.edu.my/id/eprint/22262/1/Development%20of%20Rule-Based%20Procedural%20Content%20Generation%20for%202-Dimensional%20RPG.pdf
https://eprints.ums.edu.my/id/eprint/22262/7/Development%20of%20Rule-based%20Procedural%20Content%20Generation%20for%202-Dimensional%20RPG.pdf
https://eprints.ums.edu.my/id/eprint/22262/
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Institution: Universiti Malaysia Sabah
Language: English
English