Comparing Eye-Tracking versus EEG Features for Four-Class Emotion Classification in VR Predictive Analytics

This paper presents a novel emotion recognition approach using electroencephalography (EEG) brainwave signals augmented with eye-tracking data in virtual reality (VR) to classify 4-quadrant circumplex model of emotions. 3600 videos are used as the stimuli to evoke user’s emotions (happy, angry, bore...

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Main Authors: Lim, Jia Zheng, James Mountstephens, Jason Teo
Format: Article
Language:English
English
Published: 2020
Subjects:
Online Access:https://eprints.ums.edu.my/id/eprint/25561/1/Comparing%20Eye-Tracking%20versus%20EEG%20Features%20for%20Four-Class%20Emotion%20Classification%20in%20VR%20Predictive%20Analytics.pdf
https://eprints.ums.edu.my/id/eprint/25561/2/Comparing%20Eye-Tracking%20versus%20EEG%20Features%20for%20Four-Class%20Emotion%20Classification%20in%20VR%20Predictive%20Analytics1.pdf
https://eprints.ums.edu.my/id/eprint/25561/
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Institution: Universiti Malaysia Sabah
Language: English
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spelling my.ums.eprints.255612021-04-08T14:32:20Z https://eprints.ums.edu.my/id/eprint/25561/ Comparing Eye-Tracking versus EEG Features for Four-Class Emotion Classification in VR Predictive Analytics Lim, Jia Zheng James Mountstephens Jason Teo T Technology (General) TA Engineering (General). Civil engineering (General) This paper presents a novel emotion recognition approach using electroencephalography (EEG) brainwave signals augmented with eye-tracking data in virtual reality (VR) to classify 4-quadrant circumplex model of emotions. 3600 videos are used as the stimuli to evoke user’s emotions (happy, angry, bored, calm) with a VR headset and a pair of earphones. EEG signals are recorded via a wearable EEG brain-computer interfacing (BCI) device and pupil diameter is collected also from a wearable portable eye-tracker. We extract 5 frequency bands which are Delta, Theta, Alpha, Beta, and Gamma from EEG data as well as obtaining pupil diameter from the eye-tracker as the chosen as the eye-related feature for this investigation. Support Vector Machine (SVM) with Radial Basis Function (RBF) kernel is used as the classifier. The best accuracies based on EEG brainwave signals and pupil diameter are 98.44% and 58.30% respectively. 2020 Article PeerReviewed text en https://eprints.ums.edu.my/id/eprint/25561/1/Comparing%20Eye-Tracking%20versus%20EEG%20Features%20for%20Four-Class%20Emotion%20Classification%20in%20VR%20Predictive%20Analytics.pdf text en https://eprints.ums.edu.my/id/eprint/25561/2/Comparing%20Eye-Tracking%20versus%20EEG%20Features%20for%20Four-Class%20Emotion%20Classification%20in%20VR%20Predictive%20Analytics1.pdf Lim, Jia Zheng and James Mountstephens and Jason Teo (2020) Comparing Eye-Tracking versus EEG Features for Four-Class Emotion Classification in VR Predictive Analytics. International Journal of Advanced Science and Technology, 29 (6). pp. 1492-1497.
institution Universiti Malaysia Sabah
building UMS Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sabah
content_source UMS Institutional Repository
url_provider http://eprints.ums.edu.my/
language English
English
topic T Technology (General)
TA Engineering (General). Civil engineering (General)
spellingShingle T Technology (General)
TA Engineering (General). Civil engineering (General)
Lim, Jia Zheng
James Mountstephens
Jason Teo
Comparing Eye-Tracking versus EEG Features for Four-Class Emotion Classification in VR Predictive Analytics
description This paper presents a novel emotion recognition approach using electroencephalography (EEG) brainwave signals augmented with eye-tracking data in virtual reality (VR) to classify 4-quadrant circumplex model of emotions. 3600 videos are used as the stimuli to evoke user’s emotions (happy, angry, bored, calm) with a VR headset and a pair of earphones. EEG signals are recorded via a wearable EEG brain-computer interfacing (BCI) device and pupil diameter is collected also from a wearable portable eye-tracker. We extract 5 frequency bands which are Delta, Theta, Alpha, Beta, and Gamma from EEG data as well as obtaining pupil diameter from the eye-tracker as the chosen as the eye-related feature for this investigation. Support Vector Machine (SVM) with Radial Basis Function (RBF) kernel is used as the classifier. The best accuracies based on EEG brainwave signals and pupil diameter are 98.44% and 58.30% respectively.
format Article
author Lim, Jia Zheng
James Mountstephens
Jason Teo
author_facet Lim, Jia Zheng
James Mountstephens
Jason Teo
author_sort Lim, Jia Zheng
title Comparing Eye-Tracking versus EEG Features for Four-Class Emotion Classification in VR Predictive Analytics
title_short Comparing Eye-Tracking versus EEG Features for Four-Class Emotion Classification in VR Predictive Analytics
title_full Comparing Eye-Tracking versus EEG Features for Four-Class Emotion Classification in VR Predictive Analytics
title_fullStr Comparing Eye-Tracking versus EEG Features for Four-Class Emotion Classification in VR Predictive Analytics
title_full_unstemmed Comparing Eye-Tracking versus EEG Features for Four-Class Emotion Classification in VR Predictive Analytics
title_sort comparing eye-tracking versus eeg features for four-class emotion classification in vr predictive analytics
publishDate 2020
url https://eprints.ums.edu.my/id/eprint/25561/1/Comparing%20Eye-Tracking%20versus%20EEG%20Features%20for%20Four-Class%20Emotion%20Classification%20in%20VR%20Predictive%20Analytics.pdf
https://eprints.ums.edu.my/id/eprint/25561/2/Comparing%20Eye-Tracking%20versus%20EEG%20Features%20for%20Four-Class%20Emotion%20Classification%20in%20VR%20Predictive%20Analytics1.pdf
https://eprints.ums.edu.my/id/eprint/25561/
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