A comparative investigation of eye fixation-based 4-class emotion recognition in virtual reality using machine learning
Research on emotion recognition that relies purely on eye-tracking data is very limited although the usability of eye-tracking technology has great potential for emotional recognition. This paper proposes a novel approach for 4-class emotion classification using eye-tracking data solely in virtual r...
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my.ums.eprints.325282022-05-03T13:37:19Z https://eprints.ums.edu.my/id/eprint/32528/ A comparative investigation of eye fixation-based 4-class emotion recognition in virtual reality using machine learning Lim Jia Zheng James Mountstephens Jason Teo BF1-990 Psychology Q300-390 Cybernetics Research on emotion recognition that relies purely on eye-tracking data is very limited although the usability of eye-tracking technology has great potential for emotional recognition. This paper proposes a novel approach for 4-class emotion classification using eye-tracking data solely in virtual reality (VR) with machine learning algorithms. We classify emotions into four specific classes using VR stimulus. Eye fixation data was used as the emotional-relevant feature in this investigation. A presentation of 360 0 videos, which contains four different sessions, was played in VR to evoke the user’s emotions. The eye-tracking data was collected and recorded using an add-on eye-tracker in the VR headset. Three classifiers were used in the experiment, which are k-nearest neighbor (KNN), random forest (RF), and support vector machine (SVM). The findings showed that RF has the best performance among the classifiers, and achieved the highest accuracy of 80.55%. Institute of Electrical and Electronics Engineers 2021-09-13 Proceedings PeerReviewed text en https://eprints.ums.edu.my/id/eprint/32528/1/A%20comparative%20investigation%20of%20eye%20fixation-based%204-class%20emotion%20recognition%20in%20virtual%20reality%20using%20machine%20learning.ABSTRACT.pdf text en https://eprints.ums.edu.my/id/eprint/32528/2/A%20comparative%20investigation%20of%20eye%20fixation-based%204-class%20emotion%20recognition%20in%20virtual%20reality%20using%20machine%20learning.pdf Lim Jia Zheng and James Mountstephens and Jason Teo (2021) A comparative investigation of eye fixation-based 4-class emotion recognition in virtual reality using machine learning. https://ieeexplore.ieee.org/abstract/document/9530980 |
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BF1-990 Psychology Q300-390 Cybernetics Lim Jia Zheng James Mountstephens Jason Teo A comparative investigation of eye fixation-based 4-class emotion recognition in virtual reality using machine learning |
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Research on emotion recognition that relies purely on eye-tracking data is very limited although the usability of eye-tracking technology has great potential for emotional recognition. This paper proposes a novel approach for 4-class emotion classification using eye-tracking data solely in virtual reality (VR) with machine learning algorithms. We classify emotions into four specific classes using VR stimulus. Eye fixation data was used as the emotional-relevant feature in this investigation. A presentation of 360 0 videos, which contains four different sessions, was played in VR to evoke the user’s emotions. The eye-tracking data was collected and recorded using an add-on eye-tracker in the VR headset. Three classifiers were used in the experiment, which are k-nearest neighbor (KNN), random forest (RF), and support vector machine (SVM). The findings showed that RF has the best performance among the classifiers, and achieved the highest accuracy of 80.55%. |
format |
Proceedings |
author |
Lim Jia Zheng James Mountstephens Jason Teo |
author_facet |
Lim Jia Zheng James Mountstephens Jason Teo |
author_sort |
Lim Jia Zheng |
title |
A comparative investigation of eye fixation-based 4-class emotion recognition in virtual reality using machine learning |
title_short |
A comparative investigation of eye fixation-based 4-class emotion recognition in virtual reality using machine learning |
title_full |
A comparative investigation of eye fixation-based 4-class emotion recognition in virtual reality using machine learning |
title_fullStr |
A comparative investigation of eye fixation-based 4-class emotion recognition in virtual reality using machine learning |
title_full_unstemmed |
A comparative investigation of eye fixation-based 4-class emotion recognition in virtual reality using machine learning |
title_sort |
comparative investigation of eye fixation-based 4-class emotion recognition in virtual reality using machine learning |
publisher |
Institute of Electrical and Electronics Engineers |
publishDate |
2021 |
url |
https://eprints.ums.edu.my/id/eprint/32528/1/A%20comparative%20investigation%20of%20eye%20fixation-based%204-class%20emotion%20recognition%20in%20virtual%20reality%20using%20machine%20learning.ABSTRACT.pdf https://eprints.ums.edu.my/id/eprint/32528/2/A%20comparative%20investigation%20of%20eye%20fixation-based%204-class%20emotion%20recognition%20in%20virtual%20reality%20using%20machine%20learning.pdf https://eprints.ums.edu.my/id/eprint/32528/ https://ieeexplore.ieee.org/abstract/document/9530980 |
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