Srikandi Melayu Terakhir : Promoting Malaysian Traditional Heritage Using Creative Virtual Games
The evolution of virtual reality (VR) has opened up the new perspectives especially for cultural heritage representations and preservations. We present the effort to digitize and preserve traditional Malaysian heritage games using VRML. We have built a VR game named Srikandi Melayu Terakhir. We disc...
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2012
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Online Access: | http://ir.unimas.my/id/eprint/29852/1/Srikandi%20Melayu%20Terakhir%20-%20Copy.pdf http://ir.unimas.my/id/eprint/29852/ |
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my.unimas.ir.298522020-06-06T07:57:48Z http://ir.unimas.my/id/eprint/29852/ Srikandi Melayu Terakhir : Promoting Malaysian Traditional Heritage Using Creative Virtual Games Syahrul Nizam, Bin Junaini Nurfauza, Binti Jali N Visual arts (General) For photography, see TR QA75 Electronic computers. Computer science QA76 Computer software The evolution of virtual reality (VR) has opened up the new perspectives especially for cultural heritage representations and preservations. We present the effort to digitize and preserve traditional Malaysian heritage games using VRML. We have built a VR game named Srikandi Melayu Terakhir. We discuss vast possibilities of using VR games in order to convert physical traditional heritage games into the ultimate gaming experience. We also present the result of the game usability evaluation. The output of this effort provides a basis to better understand VR games design especially for preserving cultural heritage traditional games. 2012-12 Conference or Workshop Item PeerReviewed text en http://ir.unimas.my/id/eprint/29852/1/Srikandi%20Melayu%20Terakhir%20-%20Copy.pdf Syahrul Nizam, Bin Junaini and Nurfauza, Binti Jali (2012) Srikandi Melayu Terakhir : Promoting Malaysian Traditional Heritage Using Creative Virtual Games. In: Proceedings of the 2nd Visual Informatics International Seminar, 12 Dec 2012, Kuala Lumpur. |
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N Visual arts (General) For photography, see TR QA75 Electronic computers. Computer science QA76 Computer software |
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N Visual arts (General) For photography, see TR QA75 Electronic computers. Computer science QA76 Computer software Syahrul Nizam, Bin Junaini Nurfauza, Binti Jali Srikandi Melayu Terakhir : Promoting Malaysian Traditional Heritage Using Creative Virtual Games |
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The evolution of virtual reality (VR) has opened up the new perspectives especially for cultural heritage representations and preservations. We present the effort to digitize and preserve traditional Malaysian heritage games using VRML. We have built a VR game named Srikandi Melayu Terakhir. We discuss vast possibilities of using VR games in order to convert physical traditional heritage games into the ultimate gaming experience. We also present the result of the game usability evaluation. The output of this effort provides a basis to better understand VR games design especially for preserving cultural heritage traditional games. |
format |
Conference or Workshop Item |
author |
Syahrul Nizam, Bin Junaini Nurfauza, Binti Jali |
author_facet |
Syahrul Nizam, Bin Junaini Nurfauza, Binti Jali |
author_sort |
Syahrul Nizam, Bin Junaini |
title |
Srikandi Melayu Terakhir : Promoting Malaysian Traditional Heritage Using Creative Virtual Games |
title_short |
Srikandi Melayu Terakhir : Promoting Malaysian Traditional Heritage Using Creative Virtual Games |
title_full |
Srikandi Melayu Terakhir : Promoting Malaysian Traditional Heritage Using Creative Virtual Games |
title_fullStr |
Srikandi Melayu Terakhir : Promoting Malaysian Traditional Heritage Using Creative Virtual Games |
title_full_unstemmed |
Srikandi Melayu Terakhir : Promoting Malaysian Traditional Heritage Using Creative Virtual Games |
title_sort |
srikandi melayu terakhir : promoting malaysian traditional heritage using creative virtual games |
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2012 |
url |
http://ir.unimas.my/id/eprint/29852/1/Srikandi%20Melayu%20Terakhir%20-%20Copy.pdf http://ir.unimas.my/id/eprint/29852/ |
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