An Interactive Mathematics Game Using Scratch Programming

This paper reports a new approach to teach children in learning mathematics through an interactive Mathematics game using Scratch programming. Previous studies showed that there are few factors which caused Mathematics achievements among Malaysian students are not satisfactory enough as compared to...

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Main Authors: Syahrul Nizam, Bin Junaini, Nurfauza, Binti Jali, Nurul Syuhada, Binti Joini
Format: Conference or Workshop Item
Language:English
Published: 2015
Subjects:
Online Access:http://ir.unimas.my/id/eprint/29870/1/An%20Interactive%20Mathematics%20Game%20Using%20Scratch%20Programming%20-%20Copy.pdf
http://ir.unimas.my/id/eprint/29870/
https://www.researchgate.net/publication/279523931_An_Interactive_Mathematics_Game_Using_Scratch_Programming
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Institution: Universiti Malaysia Sarawak
Language: English
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spelling my.unimas.ir.298702020-06-09T08:06:32Z http://ir.unimas.my/id/eprint/29870/ An Interactive Mathematics Game Using Scratch Programming Syahrul Nizam, Bin Junaini Nurfauza, Binti Jali Nurul Syuhada, Binti Joini QA Mathematics This paper reports a new approach to teach children in learning mathematics through an interactive Mathematics game using Scratch programming. Previous studies showed that there are few factors which caused Mathematics achievements among Malaysian students are not satisfactory enough as compared to other countries. These are because of the used of tools and methods, language used and perspective held by parents, teachers and children itself about the nature of mathematics learning and teaching. Besides difficulties in perceiving mathematics, children in Malaysia are less likely to be exposed in development of the information technology (IT) field. It is true that they are more exposed to only using the technology instead of developing the technology. The main purpose of this work is provides a platform in learning basic mathematics skills under game based learning environment. This in turn makes the mathematics subject into fun subject to learn through an interactive application using scratch programming tool. Hence, increase children fundamental skills in information technology (IT) fields by engaging children with interactive application tool. The target group will be the children from the age of 5 to 9 years old. In addition, the scratch programming will be use in order to develop new skills in children. 2015 Conference or Workshop Item PeerReviewed text en http://ir.unimas.my/id/eprint/29870/1/An%20Interactive%20Mathematics%20Game%20Using%20Scratch%20Programming%20-%20Copy.pdf Syahrul Nizam, Bin Junaini and Nurfauza, Binti Jali and Nurul Syuhada, Binti Joini (2015) An Interactive Mathematics Game Using Scratch Programming. In: Technology And Innovation Conference 2015 (TECHON2015, 9th June 2015, Kuching, Sarawak. https://www.researchgate.net/publication/279523931_An_Interactive_Mathematics_Game_Using_Scratch_Programming
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
topic QA Mathematics
spellingShingle QA Mathematics
Syahrul Nizam, Bin Junaini
Nurfauza, Binti Jali
Nurul Syuhada, Binti Joini
An Interactive Mathematics Game Using Scratch Programming
description This paper reports a new approach to teach children in learning mathematics through an interactive Mathematics game using Scratch programming. Previous studies showed that there are few factors which caused Mathematics achievements among Malaysian students are not satisfactory enough as compared to other countries. These are because of the used of tools and methods, language used and perspective held by parents, teachers and children itself about the nature of mathematics learning and teaching. Besides difficulties in perceiving mathematics, children in Malaysia are less likely to be exposed in development of the information technology (IT) field. It is true that they are more exposed to only using the technology instead of developing the technology. The main purpose of this work is provides a platform in learning basic mathematics skills under game based learning environment. This in turn makes the mathematics subject into fun subject to learn through an interactive application using scratch programming tool. Hence, increase children fundamental skills in information technology (IT) fields by engaging children with interactive application tool. The target group will be the children from the age of 5 to 9 years old. In addition, the scratch programming will be use in order to develop new skills in children.
format Conference or Workshop Item
author Syahrul Nizam, Bin Junaini
Nurfauza, Binti Jali
Nurul Syuhada, Binti Joini
author_facet Syahrul Nizam, Bin Junaini
Nurfauza, Binti Jali
Nurul Syuhada, Binti Joini
author_sort Syahrul Nizam, Bin Junaini
title An Interactive Mathematics Game Using Scratch Programming
title_short An Interactive Mathematics Game Using Scratch Programming
title_full An Interactive Mathematics Game Using Scratch Programming
title_fullStr An Interactive Mathematics Game Using Scratch Programming
title_full_unstemmed An Interactive Mathematics Game Using Scratch Programming
title_sort interactive mathematics game using scratch programming
publishDate 2015
url http://ir.unimas.my/id/eprint/29870/1/An%20Interactive%20Mathematics%20Game%20Using%20Scratch%20Programming%20-%20Copy.pdf
http://ir.unimas.my/id/eprint/29870/
https://www.researchgate.net/publication/279523931_An_Interactive_Mathematics_Game_Using_Scratch_Programming
_version_ 1671343308183437312