Educational Card Game For Chinese Character Learning

Chinese characters often categorized as an ideographic or logographic writing systems. In comparison, Chinese characters have different writing systems with alphabetical writing systems. Learners show unsatisfactory results due to the complexity of orthographic structure in Chinese characters w...

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Main Authors: H. L., Ting, Kai Chee, Lam
Format: Article
Language:English
Published: UiTM Kedah 2021
Subjects:
Online Access:http://ir.unimas.my/id/eprint/36943/1/card1.pdf
http://ir.unimas.my/id/eprint/36943/
https://voa.uitm.edu.my/v1/voa-issue/2021-volume-17/issue-2
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Institution: Universiti Malaysia Sarawak
Language: English
id my.unimas.ir.36943
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spelling my.unimas.ir.369432023-10-13T02:30:03Z http://ir.unimas.my/id/eprint/36943/ Educational Card Game For Chinese Character Learning H. L., Ting Kai Chee, Lam PL Languages and literatures of Eastern Asia, Africa, Oceania Chinese characters often categorized as an ideographic or logographic writing systems. In comparison, Chinese characters have different writing systems with alphabetical writing systems. Learners show unsatisfactory results due to the complexity of orthographic structure in Chinese characters which also led to a negative impact on Mandarin learning. Thus, an educational card game, namely “Chinese Character Battle (CCB)” was designed for Mandarin learners to learn Chinese characters. This educational card game was implemented in Mandarin as Foreign Language (MFL) classroom for this preliminary study as a step to explore users’ perceptions about CCB and the impact of CCB in Chinese character recognition. An online survey, pre-test, and post-test were used to achieve the objectives of this study. A recorded video of “How to Play CCB” was shared with participants prior to the use of CCB. Non-native Chinese learners from University Teknologi Mara, Sarawak branch, Mukah campus participate in this study. The findings of this study revealed that: (1) participants responded positively towards the use of CCB; (2) the implementation of CCB showed positive impact on Chinese character recognition. Hence, it could be concluded that CCB is an effective and useful supplementary learning tool for Mandarin learners to improve their Chinese character recognition UiTM Kedah 2021-06 Article PeerReviewed text en http://ir.unimas.my/id/eprint/36943/1/card1.pdf H. L., Ting and Kai Chee, Lam (2021) Educational Card Game For Chinese Character Learning. Voice of Academia, 17 (2). pp. 177-185. ISSN 1985-5079 https://voa.uitm.edu.my/v1/voa-issue/2021-volume-17/issue-2
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
topic PL Languages and literatures of Eastern Asia, Africa, Oceania
spellingShingle PL Languages and literatures of Eastern Asia, Africa, Oceania
H. L., Ting
Kai Chee, Lam
Educational Card Game For Chinese Character Learning
description Chinese characters often categorized as an ideographic or logographic writing systems. In comparison, Chinese characters have different writing systems with alphabetical writing systems. Learners show unsatisfactory results due to the complexity of orthographic structure in Chinese characters which also led to a negative impact on Mandarin learning. Thus, an educational card game, namely “Chinese Character Battle (CCB)” was designed for Mandarin learners to learn Chinese characters. This educational card game was implemented in Mandarin as Foreign Language (MFL) classroom for this preliminary study as a step to explore users’ perceptions about CCB and the impact of CCB in Chinese character recognition. An online survey, pre-test, and post-test were used to achieve the objectives of this study. A recorded video of “How to Play CCB” was shared with participants prior to the use of CCB. Non-native Chinese learners from University Teknologi Mara, Sarawak branch, Mukah campus participate in this study. The findings of this study revealed that: (1) participants responded positively towards the use of CCB; (2) the implementation of CCB showed positive impact on Chinese character recognition. Hence, it could be concluded that CCB is an effective and useful supplementary learning tool for Mandarin learners to improve their Chinese character recognition
format Article
author H. L., Ting
Kai Chee, Lam
author_facet H. L., Ting
Kai Chee, Lam
author_sort H. L., Ting
title Educational Card Game For Chinese Character Learning
title_short Educational Card Game For Chinese Character Learning
title_full Educational Card Game For Chinese Character Learning
title_fullStr Educational Card Game For Chinese Character Learning
title_full_unstemmed Educational Card Game For Chinese Character Learning
title_sort educational card game for chinese character learning
publisher UiTM Kedah
publishDate 2021
url http://ir.unimas.my/id/eprint/36943/1/card1.pdf
http://ir.unimas.my/id/eprint/36943/
https://voa.uitm.edu.my/v1/voa-issue/2021-volume-17/issue-2
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