Designing Immersive Art Installation Highlighting Culture using Spatial Augmented Reality: Case Study in Kuching, Malaysia

People have recently discussed Augmented Reality (AR) in art. In the present society, technological advancement has expanded the understanding and creation of art. Augmented Reality is not just limited to interacting using digital devices by the creators or viewers. It is also used as a non-interact...

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Main Author: Auzani Zeda, Mohamed Kassim
Format: Article
Language:English
Published: Association of Technology and Science 2022
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Online Access:http://ir.unimas.my/id/eprint/40491/1/Screenshot%202022-11-20%20at%203.43.30%20PM.png
http://ir.unimas.my/id/eprint/40491/
https://ijcat.com/archieve/volume11/issue11/ijcatr11111008
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Institution: Universiti Malaysia Sarawak
Language: English
id my.unimas.ir.40491
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spelling my.unimas.ir.404912022-11-21T01:23:28Z http://ir.unimas.my/id/eprint/40491/ Designing Immersive Art Installation Highlighting Culture using Spatial Augmented Reality: Case Study in Kuching, Malaysia Auzani Zeda, Mohamed Kassim NX Arts in general T Technology (General) People have recently discussed Augmented Reality (AR) in art. In the present society, technological advancement has expanded the understanding and creation of art. Augmented Reality is not just limited to interacting using digital devices by the creators or viewers. It is also used as a non-interactive such as with the application of Spatial Augmented Reality. However, more research needs to be conducted on the potential and integration of Spatial Augmented Reality's role in art to promote culture. Based on previous observational studies and surveys among local youth, we proposed a design for art installation employing SAR. The aim was to present to local youth an immersive art as a case study highlighting local artistic motifs to seek its potential as a strategy to create an immersive art experience while promoting local culture. As a result, the study's findings are divided into two categories. First was the process of integrating SAR with an art installation that focused on local aesthetics. Second, the understanding of how SAR-based impact on spectators' experience. Association of Technology and Science 2022-11-20 Article PeerReviewed image en http://ir.unimas.my/id/eprint/40491/1/Screenshot%202022-11-20%20at%203.43.30%20PM.png Auzani Zeda, Mohamed Kassim (2022) Designing Immersive Art Installation Highlighting Culture using Spatial Augmented Reality: Case Study in Kuching, Malaysia. International Journal of Computer Applications Technology and Research, 11 (11). 396 -399. ISSN 2319-8656 https://ijcat.com/archieve/volume11/issue11/ijcatr11111008 10.7753/IJCATR1111.1008
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
topic NX Arts in general
T Technology (General)
spellingShingle NX Arts in general
T Technology (General)
Auzani Zeda, Mohamed Kassim
Designing Immersive Art Installation Highlighting Culture using Spatial Augmented Reality: Case Study in Kuching, Malaysia
description People have recently discussed Augmented Reality (AR) in art. In the present society, technological advancement has expanded the understanding and creation of art. Augmented Reality is not just limited to interacting using digital devices by the creators or viewers. It is also used as a non-interactive such as with the application of Spatial Augmented Reality. However, more research needs to be conducted on the potential and integration of Spatial Augmented Reality's role in art to promote culture. Based on previous observational studies and surveys among local youth, we proposed a design for art installation employing SAR. The aim was to present to local youth an immersive art as a case study highlighting local artistic motifs to seek its potential as a strategy to create an immersive art experience while promoting local culture. As a result, the study's findings are divided into two categories. First was the process of integrating SAR with an art installation that focused on local aesthetics. Second, the understanding of how SAR-based impact on spectators' experience.
format Article
author Auzani Zeda, Mohamed Kassim
author_facet Auzani Zeda, Mohamed Kassim
author_sort Auzani Zeda, Mohamed Kassim
title Designing Immersive Art Installation Highlighting Culture using Spatial Augmented Reality: Case Study in Kuching, Malaysia
title_short Designing Immersive Art Installation Highlighting Culture using Spatial Augmented Reality: Case Study in Kuching, Malaysia
title_full Designing Immersive Art Installation Highlighting Culture using Spatial Augmented Reality: Case Study in Kuching, Malaysia
title_fullStr Designing Immersive Art Installation Highlighting Culture using Spatial Augmented Reality: Case Study in Kuching, Malaysia
title_full_unstemmed Designing Immersive Art Installation Highlighting Culture using Spatial Augmented Reality: Case Study in Kuching, Malaysia
title_sort designing immersive art installation highlighting culture using spatial augmented reality: case study in kuching, malaysia
publisher Association of Technology and Science
publishDate 2022
url http://ir.unimas.my/id/eprint/40491/1/Screenshot%202022-11-20%20at%203.43.30%20PM.png
http://ir.unimas.my/id/eprint/40491/
https://ijcat.com/archieve/volume11/issue11/ijcatr11111008
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