Development of a Mobile Game Application to Boost Students' Motivation in Learning English Vocabulary
Mobile computing; Motivation; Students; Education systems; English languages; English-as-a-Foreign-Language; ESL learners; Experimental groups; Mobile applications; Persuasive technology; Teaching English as a foreign languages; Learning systems
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Main Authors: | , , , |
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Format: | Article |
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Institute of Electrical and Electronics Engineers Inc.
2023
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Institution: | Universiti Tenaga Nasional |
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