Switch-side chain-chess

We explain the details and implications of a new chess variant that is more challenging for humans than the standard version of the game. A new rule states that either player has the right to switch sides if a 'chain' or link of pieces is created on the board. This appears to increase sign...

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Main Author: Iqbal A.
Other Authors: 14012935800
Format: Conference paper
Published: 2023
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Institution: Universiti Tenaga Nasional
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spelling my.uniten.dspace-299672023-12-29T15:43:47Z Switch-side chain-chess Iqbal A. 14012935800 Chains Computer games Interactive computer systems Multimedia systems Trees (mathematics) Actual sizes Board games Computational approach Game trees High complexity Standard versions Animation We explain the details and implications of a new chess variant that is more challenging for humans than the standard version of the game. A new rule states that either player has the right to switch sides if a 'chain' or link of pieces is created on the board. This appears to increase significantly the complexity of chess, as perceived by the players, but not the actual size of its game tree. 'Search' therefore is less of an issue in computational approaches to playing it. The advantage of this variant is that it allows research into board games to focus on the 'higher level' aspects of intelligence by building upon the approaches used in existing, 'mature' chess engines. We argue that this new variant can therefore more easily contribute to gaming intelligence than other games of high complexity such as Go and Arimaa. � 2013 IEEE. Final 2023-12-29T07:43:47Z 2023-12-29T07:43:47Z 2013 Conference paper 10.1109/CGames.2013.6632630 2-s2.0-84890330941 https://www.scopus.com/inward/record.uri?eid=2-s2.0-84890330941&doi=10.1109%2fCGames.2013.6632630&partnerID=40&md5=f104c07e36f33410ca41a8f2ff49e576 https://irepository.uniten.edu.my/handle/123456789/29967 6632630 182 187 Scopus
institution Universiti Tenaga Nasional
building UNITEN Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Tenaga Nasional
content_source UNITEN Institutional Repository
url_provider http://dspace.uniten.edu.my/
topic Chains
Computer games
Interactive computer systems
Multimedia systems
Trees (mathematics)
Actual sizes
Board games
Computational approach
Game trees
High complexity
Standard versions
Animation
spellingShingle Chains
Computer games
Interactive computer systems
Multimedia systems
Trees (mathematics)
Actual sizes
Board games
Computational approach
Game trees
High complexity
Standard versions
Animation
Iqbal A.
Switch-side chain-chess
description We explain the details and implications of a new chess variant that is more challenging for humans than the standard version of the game. A new rule states that either player has the right to switch sides if a 'chain' or link of pieces is created on the board. This appears to increase significantly the complexity of chess, as perceived by the players, but not the actual size of its game tree. 'Search' therefore is less of an issue in computational approaches to playing it. The advantage of this variant is that it allows research into board games to focus on the 'higher level' aspects of intelligence by building upon the approaches used in existing, 'mature' chess engines. We argue that this new variant can therefore more easily contribute to gaming intelligence than other games of high complexity such as Go and Arimaa. � 2013 IEEE.
author2 14012935800
author_facet 14012935800
Iqbal A.
format Conference paper
author Iqbal A.
author_sort Iqbal A.
title Switch-side chain-chess
title_short Switch-side chain-chess
title_full Switch-side chain-chess
title_fullStr Switch-side chain-chess
title_full_unstemmed Switch-side chain-chess
title_sort switch-side chain-chess
publishDate 2023
_version_ 1806423330435104768