Japanese subcultural event participants in Malaysia and their personal development: preliminary findings
Japanese subcultural products such as animations (anime), comics (manga) and role playing games have been produced primarily for the Japanese domestic market, yet a large amount are disseminated outside Japan. Consumption of these products is also extended to fan activities such as costume play (cos...
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Format: | Conference or Workshop Item |
Language: | English |
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Institute for Social Science Studies, Universiti Putra Malaysia
2013
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Online Access: | http://psasir.upm.edu.my/id/eprint/65069/1/ICYOUTH2013-21.pdf http://psasir.upm.edu.my/id/eprint/65069/ |
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Institution: | Universiti Putra Malaysia |
Language: | English |