Quad separation algorithm for bounding-volume hierarchies construction in virtual environment application

In order to perform fast collision detection technique in Virtual Environment Application, researchers need to maintain the behaviour of the object itself before the objects come into contact. By enhancing the speed of intersection using Bounding-Volume Hierarchies technique, it helps to reduce the...

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Main Authors: Sulaiman, Hamzah Asyrani, Bade, Abdullah, Abdullah, Mohd Harun, Othman, Mohd Azlishah, Ismail, Mohd Muzafar, Misran, Mohamad Harris, Meor Said, Maizatul Alice, Ramlee, Ridza Azri
Format: Article
Language:English
Published: 2013
Online Access:http://eprints.utem.edu.my/id/eprint/10834/1/%5BJOURNAL-SCOPUS%5D_2013_-_Quad_Separation_Algorithm_for_Bounding-Volume_Hierarchies_Construction_in_Virtual_Environment_Application.pdf
http://eprints.utem.edu.my/id/eprint/10834/
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Institution: Universiti Teknikal Malaysia Melaka
Language: English
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spelling my.utem.eprints.108342023-06-27T15:58:41Z http://eprints.utem.edu.my/id/eprint/10834/ Quad separation algorithm for bounding-volume hierarchies construction in virtual environment application Sulaiman, Hamzah Asyrani Bade, Abdullah Abdullah, Mohd Harun Othman, Mohd Azlishah Ismail, Mohd Muzafar Misran, Mohamad Harris Meor Said, Maizatul Alice Ramlee, Ridza Azri In order to perform fast collision detection technique in Virtual Environment Application, researchers need to maintain the behaviour of the object itself before the objects come into contact. By enhancing the speed of intersection using Bounding-Volume Hierarchies technique, it helps to reduce the complexity and speed up the intersection process. Thus, in this paper we presented our novel algorithm for constructing Bounding-Volume Hierarchies using Quad Splitting method. Together with the Quad Splitting method is the implementation of Spatial Object Median Splitting technique (SOMS) in order to create a well-balanced tree for the object. We believed the key of performing fast intersection between two or more objects in Virtual Environment Application required a well-balanced and proper tree technique for Bounding-Volume hierarchies. 2013-05 Article PeerReviewed application/pdf en http://eprints.utem.edu.my/id/eprint/10834/1/%5BJOURNAL-SCOPUS%5D_2013_-_Quad_Separation_Algorithm_for_Bounding-Volume_Hierarchies_Construction_in_Virtual_Environment_Application.pdf Sulaiman, Hamzah Asyrani and Bade, Abdullah and Abdullah, Mohd Harun and Othman, Mohd Azlishah and Ismail, Mohd Muzafar and Misran, Mohamad Harris and Meor Said, Maizatul Alice and Ramlee, Ridza Azri (2013) Quad separation algorithm for bounding-volume hierarchies construction in virtual environment application. Journal of Next Generation Information Technology(JNIT), 4 (3). pp. 63-73. ISSN 2092-8637 10.4156/jnit.vol4.issue3.8
institution Universiti Teknikal Malaysia Melaka
building UTEM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknikal Malaysia Melaka
content_source UTEM Institutional Repository
url_provider http://eprints.utem.edu.my/
language English
description In order to perform fast collision detection technique in Virtual Environment Application, researchers need to maintain the behaviour of the object itself before the objects come into contact. By enhancing the speed of intersection using Bounding-Volume Hierarchies technique, it helps to reduce the complexity and speed up the intersection process. Thus, in this paper we presented our novel algorithm for constructing Bounding-Volume Hierarchies using Quad Splitting method. Together with the Quad Splitting method is the implementation of Spatial Object Median Splitting technique (SOMS) in order to create a well-balanced tree for the object. We believed the key of performing fast intersection between two or more objects in Virtual Environment Application required a well-balanced and proper tree technique for Bounding-Volume hierarchies.
format Article
author Sulaiman, Hamzah Asyrani
Bade, Abdullah
Abdullah, Mohd Harun
Othman, Mohd Azlishah
Ismail, Mohd Muzafar
Misran, Mohamad Harris
Meor Said, Maizatul Alice
Ramlee, Ridza Azri
spellingShingle Sulaiman, Hamzah Asyrani
Bade, Abdullah
Abdullah, Mohd Harun
Othman, Mohd Azlishah
Ismail, Mohd Muzafar
Misran, Mohamad Harris
Meor Said, Maizatul Alice
Ramlee, Ridza Azri
Quad separation algorithm for bounding-volume hierarchies construction in virtual environment application
author_facet Sulaiman, Hamzah Asyrani
Bade, Abdullah
Abdullah, Mohd Harun
Othman, Mohd Azlishah
Ismail, Mohd Muzafar
Misran, Mohamad Harris
Meor Said, Maizatul Alice
Ramlee, Ridza Azri
author_sort Sulaiman, Hamzah Asyrani
title Quad separation algorithm for bounding-volume hierarchies construction in virtual environment application
title_short Quad separation algorithm for bounding-volume hierarchies construction in virtual environment application
title_full Quad separation algorithm for bounding-volume hierarchies construction in virtual environment application
title_fullStr Quad separation algorithm for bounding-volume hierarchies construction in virtual environment application
title_full_unstemmed Quad separation algorithm for bounding-volume hierarchies construction in virtual environment application
title_sort quad separation algorithm for bounding-volume hierarchies construction in virtual environment application
publishDate 2013
url http://eprints.utem.edu.my/id/eprint/10834/1/%5BJOURNAL-SCOPUS%5D_2013_-_Quad_Separation_Algorithm_for_Bounding-Volume_Hierarchies_Construction_in_Virtual_Environment_Application.pdf
http://eprints.utem.edu.my/id/eprint/10834/
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