Real-time 3D reconstruction method for holographic telepresence
This paper introduces a real-time 3D reconstruction of a human captured using a depth sensor and has integrated it with a holographic telepresence application. Holographic projection is widely recognized as one of the most promising 3D display technologies, and it is expected to become more widely a...
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Online Access: | http://eprints.utm.my/id/eprint/100972/1/AjuneWanisIsmail2022_RealTime3DReconstructionMethodforHolographicTelepresence.pdf http://eprints.utm.my/id/eprint/100972/ http://dx.doi.org/10.3390/app12084009 |
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my.utm.1009722023-05-18T06:10:55Z http://eprints.utm.my/id/eprint/100972/ Real-time 3D reconstruction method for holographic telepresence Fadzli, Fazliaty Edora Ismail, Ajune Wanis Abd. Karim Ishigaki, Shafina Nor’a, Muhammad Nur Affendy Aladin, Mohamad Yahya Fekri QA75 Electronic computers. Computer science This paper introduces a real-time 3D reconstruction of a human captured using a depth sensor and has integrated it with a holographic telepresence application. Holographic projection is widely recognized as one of the most promising 3D display technologies, and it is expected to become more widely available in the near future. This technology may also be deployed in various ways, including holographic prisms and Z-Hologram, which this research has used to demonstrate the initial results by displaying the reconstructed 3D representation of the user. The realization of a stable and inexpensive 3D data acquisition system is a problem that has yet to be solved. When we involve multiple sensors we need to compress and optimize the data so that it can be sent to a server for a telepresence. Therefore the paper presents the processes in real-time 3D reconstruction, which consists of data acquisition, background removal, point cloud extraction, and a surface generation which applies a marching cube algorithm to finally form an isosurface from the set of points in the point cloud which later texture mapping is applied on the isosurface generated. The compression results has been presented in this paper, and the results of the integration process after sending the data over the network also have been discussed. MDPI 2022 Article PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/100972/1/AjuneWanisIsmail2022_RealTime3DReconstructionMethodforHolographicTelepresence.pdf Fadzli, Fazliaty Edora and Ismail, Ajune Wanis and Abd. Karim Ishigaki, Shafina and Nor’a, Muhammad Nur Affendy and Aladin, Mohamad Yahya Fekri (2022) Real-time 3D reconstruction method for holographic telepresence. Applied Sciences (Switzerland), 12 (8). pp. 1-15. ISSN 2076-3417 http://dx.doi.org/10.3390/app12084009 DOI : 10.3390/app12084009 |
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QA75 Electronic computers. Computer science Fadzli, Fazliaty Edora Ismail, Ajune Wanis Abd. Karim Ishigaki, Shafina Nor’a, Muhammad Nur Affendy Aladin, Mohamad Yahya Fekri Real-time 3D reconstruction method for holographic telepresence |
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This paper introduces a real-time 3D reconstruction of a human captured using a depth sensor and has integrated it with a holographic telepresence application. Holographic projection is widely recognized as one of the most promising 3D display technologies, and it is expected to become more widely available in the near future. This technology may also be deployed in various ways, including holographic prisms and Z-Hologram, which this research has used to demonstrate the initial results by displaying the reconstructed 3D representation of the user. The realization of a stable and inexpensive 3D data acquisition system is a problem that has yet to be solved. When we involve multiple sensors we need to compress and optimize the data so that it can be sent to a server for a telepresence. Therefore the paper presents the processes in real-time 3D reconstruction, which consists of data acquisition, background removal, point cloud extraction, and a surface generation which applies a marching cube algorithm to finally form an isosurface from the set of points in the point cloud which later texture mapping is applied on the isosurface generated. The compression results has been presented in this paper, and the results of the integration process after sending the data over the network also have been discussed. |
format |
Article |
author |
Fadzli, Fazliaty Edora Ismail, Ajune Wanis Abd. Karim Ishigaki, Shafina Nor’a, Muhammad Nur Affendy Aladin, Mohamad Yahya Fekri |
author_facet |
Fadzli, Fazliaty Edora Ismail, Ajune Wanis Abd. Karim Ishigaki, Shafina Nor’a, Muhammad Nur Affendy Aladin, Mohamad Yahya Fekri |
author_sort |
Fadzli, Fazliaty Edora |
title |
Real-time 3D reconstruction method for holographic telepresence |
title_short |
Real-time 3D reconstruction method for holographic telepresence |
title_full |
Real-time 3D reconstruction method for holographic telepresence |
title_fullStr |
Real-time 3D reconstruction method for holographic telepresence |
title_full_unstemmed |
Real-time 3D reconstruction method for holographic telepresence |
title_sort |
real-time 3d reconstruction method for holographic telepresence |
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MDPI |
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2022 |
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http://eprints.utm.my/id/eprint/100972/1/AjuneWanisIsmail2022_RealTime3DReconstructionMethodforHolographicTelepresence.pdf http://eprints.utm.my/id/eprint/100972/ http://dx.doi.org/10.3390/app12084009 |
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