Enjoyment as gamified experience for informal learning in virtual reality

Learning in the virtual world informally is still challenging due to some distracting factors. Previous studies show that there is a need for the learning process to informally learn using virtual reality in an enjoyable way through the gamified learning experience, as gamification enhances enjoymen...

Full description

Saved in:
Bibliographic Details
Main Authors: Bahrin, Abdul Syafiq, Sunar, Mohd. Shahrizal, Azman, Azizul
Format: Conference or Workshop Item
Published: 2022
Subjects:
Online Access:http://eprints.utm.my/103617/
http://dx.doi.org/10.1007/978-3-030-99188-3_24
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Universiti Teknologi Malaysia
id my.utm.103617
record_format eprints
spelling my.utm.1036172023-11-20T03:20:23Z http://eprints.utm.my/103617/ Enjoyment as gamified experience for informal learning in virtual reality Bahrin, Abdul Syafiq Sunar, Mohd. Shahrizal Azman, Azizul QA76 Computer software Learning in the virtual world informally is still challenging due to some distracting factors. Previous studies show that there is a need for the learning process to informally learn using virtual reality in an enjoyable way through the gamified learning experience, as gamification enhances enjoyment whilst motivate the user to keep exploring the virtual world and learn things informally. This paper aims to discuss the concept of enjoyment as gamified experience for informal learning in virtual reality and propose the model development idea of enjoyable informal learning in virtual reality through the systematic literature review process. Through content analysis, this paper provides researchers with background information on gamification, enjoyment as gamified experience, enjoyable informal learning, virtual reality, virtual reality for informal learning, gamified learning versus game-based learning, related theories, and the initially proposed a broad methodology to be further explored for future study. Future studies may refer to this paper to conduct any related virtual reality system for learning informally in an enjoyable way to the user. 2022 Conference or Workshop Item PeerReviewed Bahrin, Abdul Syafiq and Sunar, Mohd. Shahrizal and Azman, Azizul (2022) Enjoyment as gamified experience for informal learning in virtual reality. In: 13th EAI International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2021, 3 December 2021 - 4 December 2021, Virtual, Online. http://dx.doi.org/10.1007/978-3-030-99188-3_24
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
topic QA76 Computer software
spellingShingle QA76 Computer software
Bahrin, Abdul Syafiq
Sunar, Mohd. Shahrizal
Azman, Azizul
Enjoyment as gamified experience for informal learning in virtual reality
description Learning in the virtual world informally is still challenging due to some distracting factors. Previous studies show that there is a need for the learning process to informally learn using virtual reality in an enjoyable way through the gamified learning experience, as gamification enhances enjoyment whilst motivate the user to keep exploring the virtual world and learn things informally. This paper aims to discuss the concept of enjoyment as gamified experience for informal learning in virtual reality and propose the model development idea of enjoyable informal learning in virtual reality through the systematic literature review process. Through content analysis, this paper provides researchers with background information on gamification, enjoyment as gamified experience, enjoyable informal learning, virtual reality, virtual reality for informal learning, gamified learning versus game-based learning, related theories, and the initially proposed a broad methodology to be further explored for future study. Future studies may refer to this paper to conduct any related virtual reality system for learning informally in an enjoyable way to the user.
format Conference or Workshop Item
author Bahrin, Abdul Syafiq
Sunar, Mohd. Shahrizal
Azman, Azizul
author_facet Bahrin, Abdul Syafiq
Sunar, Mohd. Shahrizal
Azman, Azizul
author_sort Bahrin, Abdul Syafiq
title Enjoyment as gamified experience for informal learning in virtual reality
title_short Enjoyment as gamified experience for informal learning in virtual reality
title_full Enjoyment as gamified experience for informal learning in virtual reality
title_fullStr Enjoyment as gamified experience for informal learning in virtual reality
title_full_unstemmed Enjoyment as gamified experience for informal learning in virtual reality
title_sort enjoyment as gamified experience for informal learning in virtual reality
publishDate 2022
url http://eprints.utm.my/103617/
http://dx.doi.org/10.1007/978-3-030-99188-3_24
_version_ 1783876390756548608