Bounding-volume hierarchies for detecting object interference in urban simulation

Performing fast and accurate collision detection between geometric models always common and challenging problems in modeling, robotics, manufacturing and computer-simulated environments. Most of previous method seems to have their own specification and restricted to a specific geometric models. For...

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Main Authors: Bade, Abdullah, Daman, Daut
Format: Conference or Workshop Item
Published: 2009
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Online Access:http://eprints.utm.my/id/eprint/14888/
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Institution: Universiti Teknologi Malaysia
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spelling my.utm.148882020-06-30T08:39:15Z http://eprints.utm.my/id/eprint/14888/ Bounding-volume hierarchies for detecting object interference in urban simulation Bade, Abdullah Daman, Daut QA75 Electronic computers. Computer science Performing fast and accurate collision detection between geometric models always common and challenging problems in modeling, robotics, manufacturing and computer-simulated environments. Most of previous method seems to have their own specification and restricted to a specific geometric models. For example, convex polytopes tend to solve accuracy problems but left behind the speed of collision detection. In this paper, we present a Bounding-Volume Hierarchies (BVH) technique for collision detection between general polygonal models to be used in urban simulation. By using hierarchical approach, we believe that collision detection between static and dynamic object can be preferred in real-time and suitable to overcome the equipment of urban simulation. Our preliminary result shows that bounding-volume hierarchies achieve favourable frame-rates in real times simulation using binary tree. Our construction is faster than traditional method of constructing bounding-volume hierarchies. In practice, we can construct bounding-volume hierarchies for accurate and fast collision detection method in urban simulation. 2009 Conference or Workshop Item PeerReviewed Bade, Abdullah and Daman, Daut (2009) Bounding-volume hierarchies for detecting object interference in urban simulation. In: The 2009 International Conference on Graphics and Image Processing (ICGIP-IEEE 2009), 2009, Kota Kinabalu Sabah. http://wikicfp.com/cfp/servlet/event.showcfp?eventid=6275&copyownerid=5815
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Bade, Abdullah
Daman, Daut
Bounding-volume hierarchies for detecting object interference in urban simulation
description Performing fast and accurate collision detection between geometric models always common and challenging problems in modeling, robotics, manufacturing and computer-simulated environments. Most of previous method seems to have their own specification and restricted to a specific geometric models. For example, convex polytopes tend to solve accuracy problems but left behind the speed of collision detection. In this paper, we present a Bounding-Volume Hierarchies (BVH) technique for collision detection between general polygonal models to be used in urban simulation. By using hierarchical approach, we believe that collision detection between static and dynamic object can be preferred in real-time and suitable to overcome the equipment of urban simulation. Our preliminary result shows that bounding-volume hierarchies achieve favourable frame-rates in real times simulation using binary tree. Our construction is faster than traditional method of constructing bounding-volume hierarchies. In practice, we can construct bounding-volume hierarchies for accurate and fast collision detection method in urban simulation.
format Conference or Workshop Item
author Bade, Abdullah
Daman, Daut
author_facet Bade, Abdullah
Daman, Daut
author_sort Bade, Abdullah
title Bounding-volume hierarchies for detecting object interference in urban simulation
title_short Bounding-volume hierarchies for detecting object interference in urban simulation
title_full Bounding-volume hierarchies for detecting object interference in urban simulation
title_fullStr Bounding-volume hierarchies for detecting object interference in urban simulation
title_full_unstemmed Bounding-volume hierarchies for detecting object interference in urban simulation
title_sort bounding-volume hierarchies for detecting object interference in urban simulation
publishDate 2009
url http://eprints.utm.my/id/eprint/14888/
http://wikicfp.com/cfp/servlet/event.showcfp?eventid=6275&copyownerid=5815
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