Digitizing 20 sketched animated character for graphical imagery therapy (GIT) game

The paper centers on the digitizing of 2D sketched animated character, to be incorporated in game environment aimed at Graphical Imagery therapy. Two aspects are taken into account: The healing pattern of visual therapy through the use of colors, shapes and form and the use of designing software com...

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Main Authors: Sajjad, Sadaf, Mohsin, Sajjad, Riaz, Sahar, Abdullah, Abdul Hanan
Format: Article
Language:English
Published: International Association of Computer Science and Information Technology Press 2012
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Online Access:http://eprints.utm.my/id/eprint/31702/2/147-T053.pdf
http://eprints.utm.my/id/eprint/31702/
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Institution: Universiti Teknologi Malaysia
Language: English
id my.utm.31702
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spelling my.utm.317022017-10-17T06:36:39Z http://eprints.utm.my/id/eprint/31702/ Digitizing 20 sketched animated character for graphical imagery therapy (GIT) game Sajjad, Sadaf Mohsin, Sajjad Riaz, Sahar Abdullah, Abdul Hanan QA75 Electronic computers. Computer science The paper centers on the digitizing of 2D sketched animated character, to be incorporated in game environment aimed at Graphical Imagery therapy. Two aspects are taken into account: The healing pattern of visual therapy through the use of colors, shapes and form and the use of designing software compatible for gaming software. The character is designed in 3D Studio Max. This software has integrated modeling and animation tools with visual effects and game compatibility. The character is developed through a “sphere” and modifiers are applied to change the shape into a tumor character. Textures are applied and final character is developed by adding bones to make its multiple moves. It is made compatible for game software while exporting it from .max to .fbx extension. The result depicts the designing of proposed 3D enemy character, symbolizing ugly tumor with human features. The final exported extension is easily incorporated in gaming environment. International Association of Computer Science and Information Technology Press 2012 Article PeerReviewed text/html en http://eprints.utm.my/id/eprint/31702/2/147-T053.pdf Sajjad, Sadaf and Mohsin, Sajjad and Riaz, Sahar and Abdullah, Abdul Hanan (2012) Digitizing 20 sketched animated character for graphical imagery therapy (GIT) game. International Journal of Information and Education Technology, 2 (4). pp. 341-344. ISSN 2010-3689
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
language English
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Sajjad, Sadaf
Mohsin, Sajjad
Riaz, Sahar
Abdullah, Abdul Hanan
Digitizing 20 sketched animated character for graphical imagery therapy (GIT) game
description The paper centers on the digitizing of 2D sketched animated character, to be incorporated in game environment aimed at Graphical Imagery therapy. Two aspects are taken into account: The healing pattern of visual therapy through the use of colors, shapes and form and the use of designing software compatible for gaming software. The character is designed in 3D Studio Max. This software has integrated modeling and animation tools with visual effects and game compatibility. The character is developed through a “sphere” and modifiers are applied to change the shape into a tumor character. Textures are applied and final character is developed by adding bones to make its multiple moves. It is made compatible for game software while exporting it from .max to .fbx extension. The result depicts the designing of proposed 3D enemy character, symbolizing ugly tumor with human features. The final exported extension is easily incorporated in gaming environment.
format Article
author Sajjad, Sadaf
Mohsin, Sajjad
Riaz, Sahar
Abdullah, Abdul Hanan
author_facet Sajjad, Sadaf
Mohsin, Sajjad
Riaz, Sahar
Abdullah, Abdul Hanan
author_sort Sajjad, Sadaf
title Digitizing 20 sketched animated character for graphical imagery therapy (GIT) game
title_short Digitizing 20 sketched animated character for graphical imagery therapy (GIT) game
title_full Digitizing 20 sketched animated character for graphical imagery therapy (GIT) game
title_fullStr Digitizing 20 sketched animated character for graphical imagery therapy (GIT) game
title_full_unstemmed Digitizing 20 sketched animated character for graphical imagery therapy (GIT) game
title_sort digitizing 20 sketched animated character for graphical imagery therapy (git) game
publisher International Association of Computer Science and Information Technology Press
publishDate 2012
url http://eprints.utm.my/id/eprint/31702/2/147-T053.pdf
http://eprints.utm.my/id/eprint/31702/
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