Exploring dynamic character motion techniques for games development

3D character development is very important part in the character animation. Currently, animation researchers try to control their virtual character joint and make their character motion more realistic and look like real human movement. Using motion capture technology, input data for character moveme...

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Main Authors: Ismail, Ismahafezi, Sunar, Mohd. Shahrizal, Yusof, Cik Suhaimi
Format: Article
Published: The International Journal of Virtual Reality 2012
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Online Access:http://eprints.utm.my/id/eprint/33930/
http://exploringdynamiccharactermotiont.weebly.com/uploads/1/5/2/7/15270638/paper.pdf
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Institution: Universiti Teknologi Malaysia
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spelling my.utm.339302019-03-25T08:18:44Z http://eprints.utm.my/id/eprint/33930/ Exploring dynamic character motion techniques for games development Ismail, Ismahafezi Sunar, Mohd. Shahrizal Yusof, Cik Suhaimi QA75 Electronic computers. Computer science 3D character development is very important part in the character animation. Currently, animation researchers try to control their virtual character joint and make their character motion more realistic and look like real human movement. Using motion capture technology, input data for character movement can be manipulated. This paper presents a current motion researchin the real time animation character and focused in dynamic motion control considering physic for game development. From this paper, the researcher can get better understanding what is the main issues and relevant technique that used by the recent researchers in this area. This review focuses on three main parts in dynamic motion generation with physics consideration and control: skeleton hierarchy and kinematics, motion capture data animation, and active dynamic control. The International Journal of Virtual Reality 2012 Article PeerReviewed Ismail, Ismahafezi and Sunar, Mohd. Shahrizal and Yusof, Cik Suhaimi (2012) Exploring dynamic character motion techniques for games development. The International Journal of Virtual Reality, 11 (1). pp. 51-57. ISSN 1081-1451 http://exploringdynamiccharactermotiont.weebly.com/uploads/1/5/2/7/15270638/paper.pdf
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Ismail, Ismahafezi
Sunar, Mohd. Shahrizal
Yusof, Cik Suhaimi
Exploring dynamic character motion techniques for games development
description 3D character development is very important part in the character animation. Currently, animation researchers try to control their virtual character joint and make their character motion more realistic and look like real human movement. Using motion capture technology, input data for character movement can be manipulated. This paper presents a current motion researchin the real time animation character and focused in dynamic motion control considering physic for game development. From this paper, the researcher can get better understanding what is the main issues and relevant technique that used by the recent researchers in this area. This review focuses on three main parts in dynamic motion generation with physics consideration and control: skeleton hierarchy and kinematics, motion capture data animation, and active dynamic control.
format Article
author Ismail, Ismahafezi
Sunar, Mohd. Shahrizal
Yusof, Cik Suhaimi
author_facet Ismail, Ismahafezi
Sunar, Mohd. Shahrizal
Yusof, Cik Suhaimi
author_sort Ismail, Ismahafezi
title Exploring dynamic character motion techniques for games development
title_short Exploring dynamic character motion techniques for games development
title_full Exploring dynamic character motion techniques for games development
title_fullStr Exploring dynamic character motion techniques for games development
title_full_unstemmed Exploring dynamic character motion techniques for games development
title_sort exploring dynamic character motion techniques for games development
publisher The International Journal of Virtual Reality
publishDate 2012
url http://eprints.utm.my/id/eprint/33930/
http://exploringdynamiccharactermotiont.weebly.com/uploads/1/5/2/7/15270638/paper.pdf
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