Hockey activity recognition using pre-trained deep learning model
Activity recognition in sports is often complex task resulting from the rapid dynamic interaction within players. In this paper, pre-trained VGG-16, deep learning based hockey activity recognition model has been proposed. Own hockey dataset consisting of four main activity includes free hit, goal, p...
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Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Korean Institute of Communications Information Sciences
2020
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Subjects: | |
Online Access: | http://eprints.utm.my/id/eprint/91279/1/MuhammadAmirAs%60Ari2020_HockeyActivityRecognitionUsingPre-Trained.pdf http://eprints.utm.my/id/eprint/91279/ http://dx.doi.org/10.1016/j.icte.2020.04.013 |
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Institution: | Universiti Teknologi Malaysia |
Language: | English |
Summary: | Activity recognition in sports is often complex task resulting from the rapid dynamic interaction within players. In this paper, pre-trained VGG-16, deep learning based hockey activity recognition model has been proposed. Own hockey dataset consisting of four main activity includes free hit, goal, penalty corner and long corner was constructed as there are no existing field hockey datasets available. Experimental results indicate that the pre-trained deep learning model generates comparative results on this challenging dataset by tweaking the hyperparameters of this pre-trained model. |
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