Employing method for a method: design and evaluation of the proposed PDEduGame process method using design science research method
Identifying the process of participatory design (PD) approach to cater for students' mutual needs in recognizing their educational game design aspirations for schools and higher education and applying their game knowledge to the educational game prototype setting, is very challenging. Previousl...
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my.utm.933242021-11-19T03:30:09Z http://eprints.utm.my/id/eprint/93324/ Employing method for a method: design and evaluation of the proposed PDEduGame process method using design science research method Ismail, Rozana Ibrahim, Roslina Ya'acob, Suraya Bahari, Rokiah Syed Yahya Kamal, Syed Ardi R. Azami, Husna Hafiza Abd. Hamid, Siti Zamilah QA75 Electronic computers. Computer science T58.5-58.64 Information technology Identifying the process of participatory design (PD) approach to cater for students' mutual needs in recognizing their educational game design aspirations for schools and higher education and applying their game knowledge to the educational game prototype setting, is very challenging. Previously, we suggested an effective method for students to develop their educational games based on a particular course. The PD process method is needed to identify the contributions of the design artifact. Since PD is widely used in the design of the game prototype and is also placed in the Information System (IS) field, the typical design science research (DSR) approach is likely the most suitable. This paper discusses the details of how DSR is utilized for the intended purpose. This paper is divided into four parts, i.e., 1) the application of DSR in the IS fields; 2) DSR and the proposed PD process method; 3) the application of the DSR methodology to PD research; and 4) the conclusion, implications, and future research. The findings of the study may contribute to an enhanced understanding of the evaluation of DSR artifacts such as the mentioned PD process and the contribution of a new extended PD process in the game design process, particularly in a developed country such as Malaysia. 2020-04-14 Conference or Workshop Item PeerReviewed Ismail, Rozana and Ibrahim, Roslina and Ya'acob, Suraya and Bahari, Rokiah and Syed Yahya Kamal, Syed Ardi and R. Azami, Husna Hafiza and Abd. Hamid, Siti Zamilah (2020) Employing method for a method: design and evaluation of the proposed PDEduGame process method using design science research method. In: 6th International Conference on Computer and Technology Applications, ICCTA 2020, 14 April 2020 - 16 April 2020, Antalya, Turkey. http://dx.doi.org/10.1145/3397125.3397150 |
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QA75 Electronic computers. Computer science T58.5-58.64 Information technology Ismail, Rozana Ibrahim, Roslina Ya'acob, Suraya Bahari, Rokiah Syed Yahya Kamal, Syed Ardi R. Azami, Husna Hafiza Abd. Hamid, Siti Zamilah Employing method for a method: design and evaluation of the proposed PDEduGame process method using design science research method |
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Identifying the process of participatory design (PD) approach to cater for students' mutual needs in recognizing their educational game design aspirations for schools and higher education and applying their game knowledge to the educational game prototype setting, is very challenging. Previously, we suggested an effective method for students to develop their educational games based on a particular course. The PD process method is needed to identify the contributions of the design artifact. Since PD is widely used in the design of the game prototype and is also placed in the Information System (IS) field, the typical design science research (DSR) approach is likely the most suitable. This paper discusses the details of how DSR is utilized for the intended purpose. This paper is divided into four parts, i.e., 1) the application of DSR in the IS fields; 2) DSR and the proposed PD process method; 3) the application of the DSR methodology to PD research; and 4) the conclusion, implications, and future research. The findings of the study may contribute to an enhanced understanding of the evaluation of DSR artifacts such as the mentioned PD process and the contribution of a new extended PD process in the game design process, particularly in a developed country such as Malaysia. |
format |
Conference or Workshop Item |
author |
Ismail, Rozana Ibrahim, Roslina Ya'acob, Suraya Bahari, Rokiah Syed Yahya Kamal, Syed Ardi R. Azami, Husna Hafiza Abd. Hamid, Siti Zamilah |
author_facet |
Ismail, Rozana Ibrahim, Roslina Ya'acob, Suraya Bahari, Rokiah Syed Yahya Kamal, Syed Ardi R. Azami, Husna Hafiza Abd. Hamid, Siti Zamilah |
author_sort |
Ismail, Rozana |
title |
Employing method for a method: design and evaluation of the proposed PDEduGame process method using design science research method |
title_short |
Employing method for a method: design and evaluation of the proposed PDEduGame process method using design science research method |
title_full |
Employing method for a method: design and evaluation of the proposed PDEduGame process method using design science research method |
title_fullStr |
Employing method for a method: design and evaluation of the proposed PDEduGame process method using design science research method |
title_full_unstemmed |
Employing method for a method: design and evaluation of the proposed PDEduGame process method using design science research method |
title_sort |
employing method for a method: design and evaluation of the proposed pdedugame process method using design science research method |
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2020 |
url |
http://eprints.utm.my/id/eprint/93324/ http://dx.doi.org/10.1145/3397125.3397150 |
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1717093453023674368 |