Improving the 3D talking head for using in an avatar of virtual meeting room
Chapter 1: Introduction. Chapter 2: The 3D animated talking head. Chapter 3: OpenGL and JOGL overview. Chapter 4: Improving lip-sync ability. Chapter 5: Adding the hair and eyelashes models. Chapter 7: Conclusion.
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格式: | Theses and Dissertations |
語言: | English |
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Đại học Quốc gia Hà Nội
2017
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在線閱讀: | http://repository.vnu.edu.vn/handle/VNU_123/42330 |
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