Exploring “Space Engineers”: A Video Game as an Academic Tool for Simulating Physics Laboratory Classes

As the COVID-19 pandemic has brought the world on hold, schools were forced to close their doors and conduct their classes in an online setup. In the online setup, students do not experience the same interactivity as face-to-face classes. Technology today now offers online simulations that can make...

Full description

Saved in:
Bibliographic Details
Main Authors: Bernal, Liam Ryley G., Carpio, Aljustrel Nino S., Saluta, Lesmon Andres Lenin L., Xu, Donald G.
Format: text
Published: Animo Repository 2022
Subjects:
Online Access:https://animorepository.dlsu.edu.ph/conf_shsrescon/2022/paper_csr/4
https://animorepository.dlsu.edu.ph/cgi/viewcontent.cgi?article=1164&context=conf_shsrescon
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: De La Salle University
id oai:animorepository.dlsu.edu.ph:conf_shsrescon-1164
record_format eprints
spelling oai:animorepository.dlsu.edu.ph:conf_shsrescon-11642023-02-13T02:03:17Z Exploring “Space Engineers”: A Video Game as an Academic Tool for Simulating Physics Laboratory Classes Bernal, Liam Ryley G. Carpio, Aljustrel Nino S. Saluta, Lesmon Andres Lenin L. Xu, Donald G. As the COVID-19 pandemic has brought the world on hold, schools were forced to close their doors and conduct their classes in an online setup. In the online setup, students do not experience the same interactivity as face-to-face classes. Technology today now offers online simulations that can make up for the lack of interactivity in the online setup. By using a simulation game entitled “Space Engineers”, the study aims to investigate the different possible activities present in Space Engineers that are best in assisting the students in learning certain physics concepts. Through this, learning activities can be designed in the simulation game that can act as virtual laboratory classes. With the combination of a pre-experiment test, post-experiment test, and opinion survey, the scores collected will go through a comparison with the use of Mean and Standard Deviation Analysis and T-Test. After gathering the data and using the mean and sd analysis, the resulting p-value was >0.5. The use of Space Engineers as a means of providing a virtual laboratory to students yields no significant difference when compared to the usual set-up of experiments and activities the students are subjected to in online classes. 2022-05-13T17:30:00Z text application/pdf https://animorepository.dlsu.edu.ph/conf_shsrescon/2022/paper_csr/4 https://animorepository.dlsu.edu.ph/cgi/viewcontent.cgi?article=1164&context=conf_shsrescon DLSU Senior High School Research Congress Animo Repository Simulations Physics Space Engineers Online Classes Physics Laboratories
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
topic Simulations
Physics
Space Engineers
Online Classes
Physics Laboratories
spellingShingle Simulations
Physics
Space Engineers
Online Classes
Physics Laboratories
Bernal, Liam Ryley G.
Carpio, Aljustrel Nino S.
Saluta, Lesmon Andres Lenin L.
Xu, Donald G.
Exploring “Space Engineers”: A Video Game as an Academic Tool for Simulating Physics Laboratory Classes
description As the COVID-19 pandemic has brought the world on hold, schools were forced to close their doors and conduct their classes in an online setup. In the online setup, students do not experience the same interactivity as face-to-face classes. Technology today now offers online simulations that can make up for the lack of interactivity in the online setup. By using a simulation game entitled “Space Engineers”, the study aims to investigate the different possible activities present in Space Engineers that are best in assisting the students in learning certain physics concepts. Through this, learning activities can be designed in the simulation game that can act as virtual laboratory classes. With the combination of a pre-experiment test, post-experiment test, and opinion survey, the scores collected will go through a comparison with the use of Mean and Standard Deviation Analysis and T-Test. After gathering the data and using the mean and sd analysis, the resulting p-value was >0.5. The use of Space Engineers as a means of providing a virtual laboratory to students yields no significant difference when compared to the usual set-up of experiments and activities the students are subjected to in online classes.
format text
author Bernal, Liam Ryley G.
Carpio, Aljustrel Nino S.
Saluta, Lesmon Andres Lenin L.
Xu, Donald G.
author_facet Bernal, Liam Ryley G.
Carpio, Aljustrel Nino S.
Saluta, Lesmon Andres Lenin L.
Xu, Donald G.
author_sort Bernal, Liam Ryley G.
title Exploring “Space Engineers”: A Video Game as an Academic Tool for Simulating Physics Laboratory Classes
title_short Exploring “Space Engineers”: A Video Game as an Academic Tool for Simulating Physics Laboratory Classes
title_full Exploring “Space Engineers”: A Video Game as an Academic Tool for Simulating Physics Laboratory Classes
title_fullStr Exploring “Space Engineers”: A Video Game as an Academic Tool for Simulating Physics Laboratory Classes
title_full_unstemmed Exploring “Space Engineers”: A Video Game as an Academic Tool for Simulating Physics Laboratory Classes
title_sort exploring “space engineers”: a video game as an academic tool for simulating physics laboratory classes
publisher Animo Repository
publishDate 2022
url https://animorepository.dlsu.edu.ph/conf_shsrescon/2022/paper_csr/4
https://animorepository.dlsu.edu.ph/cgi/viewcontent.cgi?article=1164&context=conf_shsrescon
_version_ 1759060061330604032