Development of Introductory Classical Mechanics C# Code Library on Gravity, Laws of Motion, Thrust, Angular Momentum for Beginner Programmers

Technology, at its current form, is among the most promising fields and industries in the world. At its core, computer programming competencies enable the development of various applications that provide ease, comfort, and convenience to the lives of many. In the field of education, supplementary to...

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Main Authors: Gulinao, Lance Owen C., Marmol, Emilio B., Rayo, Gabriel Paulo A., Tiu, Aedan Red E.
Format: text
Published: Animo Repository 2022
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Online Access:https://animorepository.dlsu.edu.ph/conf_shsrescon/2022/paper_csr/2
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Institution: De La Salle University
id oai:animorepository.dlsu.edu.ph:conf_shsrescon-1166
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spelling oai:animorepository.dlsu.edu.ph:conf_shsrescon-11662022-05-03T09:08:02Z Development of Introductory Classical Mechanics C# Code Library on Gravity, Laws of Motion, Thrust, Angular Momentum for Beginner Programmers Gulinao, Lance Owen C. Marmol, Emilio B. Rayo, Gabriel Paulo A. Tiu, Aedan Red E. Technology, at its current form, is among the most promising fields and industries in the world. At its core, computer programming competencies enable the development of various applications that provide ease, comfort, and convenience to the lives of many. In the field of education, supplementary tools like code libraries are provided to aid the learning process. However, there are minimal available tools for areas like classical mechanics. Understanding different concepts in the aforementioned field is a tedious process that takes time. To resolve these problems, the study developed a Classical Mechanics code library. The code library was used to create an orbital rocket simulation to showcase the different capabilities of the code library. A group of Grade 12 STEM and ICT Senior High School students were invited to use and evaluate the code library, and their insights were gathered. A qualitative method approach is used to evaluate the effectiveness of the simulation as a learning tool and the ease of use of the library according to the participants’ insights. Results showed that the established code library was user-friendly and intuitive for beginner programmers. 2022-05-12T20:00:00Z text https://animorepository.dlsu.edu.ph/conf_shsrescon/2022/paper_csr/2 DLSU Senior High School Research Congress Animo Repository technology computer programming code libraries classical mechanics orbital rocket simulation
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
topic technology
computer programming
code libraries
classical mechanics
orbital rocket simulation
spellingShingle technology
computer programming
code libraries
classical mechanics
orbital rocket simulation
Gulinao, Lance Owen C.
Marmol, Emilio B.
Rayo, Gabriel Paulo A.
Tiu, Aedan Red E.
Development of Introductory Classical Mechanics C# Code Library on Gravity, Laws of Motion, Thrust, Angular Momentum for Beginner Programmers
description Technology, at its current form, is among the most promising fields and industries in the world. At its core, computer programming competencies enable the development of various applications that provide ease, comfort, and convenience to the lives of many. In the field of education, supplementary tools like code libraries are provided to aid the learning process. However, there are minimal available tools for areas like classical mechanics. Understanding different concepts in the aforementioned field is a tedious process that takes time. To resolve these problems, the study developed a Classical Mechanics code library. The code library was used to create an orbital rocket simulation to showcase the different capabilities of the code library. A group of Grade 12 STEM and ICT Senior High School students were invited to use and evaluate the code library, and their insights were gathered. A qualitative method approach is used to evaluate the effectiveness of the simulation as a learning tool and the ease of use of the library according to the participants’ insights. Results showed that the established code library was user-friendly and intuitive for beginner programmers.
format text
author Gulinao, Lance Owen C.
Marmol, Emilio B.
Rayo, Gabriel Paulo A.
Tiu, Aedan Red E.
author_facet Gulinao, Lance Owen C.
Marmol, Emilio B.
Rayo, Gabriel Paulo A.
Tiu, Aedan Red E.
author_sort Gulinao, Lance Owen C.
title Development of Introductory Classical Mechanics C# Code Library on Gravity, Laws of Motion, Thrust, Angular Momentum for Beginner Programmers
title_short Development of Introductory Classical Mechanics C# Code Library on Gravity, Laws of Motion, Thrust, Angular Momentum for Beginner Programmers
title_full Development of Introductory Classical Mechanics C# Code Library on Gravity, Laws of Motion, Thrust, Angular Momentum for Beginner Programmers
title_fullStr Development of Introductory Classical Mechanics C# Code Library on Gravity, Laws of Motion, Thrust, Angular Momentum for Beginner Programmers
title_full_unstemmed Development of Introductory Classical Mechanics C# Code Library on Gravity, Laws of Motion, Thrust, Angular Momentum for Beginner Programmers
title_sort development of introductory classical mechanics c# code library on gravity, laws of motion, thrust, angular momentum for beginner programmers
publisher Animo Repository
publishDate 2022
url https://animorepository.dlsu.edu.ph/conf_shsrescon/2022/paper_csr/2
_version_ 1733052729502203904