A study on performance improvement of Greg Turk's Algorithm on texture synthesis on surfaces
Procedural generation, also known as procedural synthesis, is using processing power and algorithms in order to automatically produce contents which include textures and animation. Procedural generation is an approach that could be used in content-dependent software such as games and image tools. It...
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Main Authors: | Bongato, Paulo Napoleon S., Paguyo, Mark Simpson A., Ponce, Jose Mari N., Solis, Earl S. |
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Format: | text |
Language: | English |
Published: |
Animo Repository
2008
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Subjects: | |
Online Access: | https://animorepository.dlsu.edu.ph/etd_bachelors/14412 |
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Institution: | De La Salle University |
Language: | English |
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