Einstein's revenge: Episode I, a computer-assisted instruction (CAI) for linear algebra

The role played by education in our lives should not be underestimated. One must only witness the series of studies made on the areas of learning, teaching methods and curriculum development to know that education is as important as our life itself. This fact is always true regardless of race, altho...

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Main Authors: Ang, Ferdinand, Dy, Jason Fenix, Mendoza, Ruel, To, Joseph
Format: text
Language:English
Published: Animo Repository 1987
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Online Access:https://animorepository.dlsu.edu.ph/etd_bachelors/6262
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Institution: De La Salle University
Language: English
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spelling oai:animorepository.dlsu.edu.ph:etd_bachelors-69062021-07-16T12:28:25Z Einstein's revenge: Episode I, a computer-assisted instruction (CAI) for linear algebra Ang, Ferdinand Dy, Jason Fenix Mendoza, Ruel To, Joseph The role played by education in our lives should not be underestimated. One must only witness the series of studies made on the areas of learning, teaching methods and curriculum development to know that education is as important as our life itself. This fact is always true regardless of race, although as reality may show, there are varying degrees of stressing this fact, or in effect valuing knowledge. The advent of computers has further increased the attention given to the topic of education. The potential for using computers in education has already been recognized abroad. In the Philippines, a similar situation is taking place as efforts are being set to make the trends in computer education a reality; the efforts diversified reflecting the various categories at which the computers may be of service in the field of education. One such category is in using the computer in the learning process and is popularly known as the Computer Assisted Instruction (CAI). One astonishing feature of having the computer as the tutor is its ability to create an entirely new environment conducive for learning. This being possible thru the imagination of the program author and also on the available tools needed to turn that genius into something tangible. The idea of using Linear Algebra as the subject at which to implement CAI is not an accidental one. It is becoming a standard part of the undergraduate curriculum for at least 2 reasons: widespread applications in other areas of mathematics and introduction to axiomatic mathematics. The drawback however, is on the stimulation present in the teaching environment which leave the student either in a complacent or apathetic attitude. This paper then address this limitation and hopes to regain the confidence of the student in mathematics by delivering Linear Algebra from the framework of a "game". The purpose is to make the student actively involved in the subject while not sacrificing the amount of the knowledge he can grasp from the tutorial. As in conventional CAI, exercises are provided simply because "One-third of mathematics is learned by knowing while the rest is learned by doing." The availability of software's to support the productions of the CAI is indeed a hindrance to its full development. Despite these limitations, the CAI is pushed through and the authors hope that this may serve both as a front for researchers to investigate more on CAI and an example for those who are starting to step into the field of computer education. 1987-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/etd_bachelors/6262 Bachelor's Theses English Animo Repository Algebra--Computer--assisted instruction Operating systems (Computers) Programmed instruction Computers programs
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
language English
topic Algebra--Computer--assisted instruction
Operating systems (Computers)
Programmed instruction
Computers programs
spellingShingle Algebra--Computer--assisted instruction
Operating systems (Computers)
Programmed instruction
Computers programs
Ang, Ferdinand
Dy, Jason Fenix
Mendoza, Ruel
To, Joseph
Einstein's revenge: Episode I, a computer-assisted instruction (CAI) for linear algebra
description The role played by education in our lives should not be underestimated. One must only witness the series of studies made on the areas of learning, teaching methods and curriculum development to know that education is as important as our life itself. This fact is always true regardless of race, although as reality may show, there are varying degrees of stressing this fact, or in effect valuing knowledge. The advent of computers has further increased the attention given to the topic of education. The potential for using computers in education has already been recognized abroad. In the Philippines, a similar situation is taking place as efforts are being set to make the trends in computer education a reality; the efforts diversified reflecting the various categories at which the computers may be of service in the field of education. One such category is in using the computer in the learning process and is popularly known as the Computer Assisted Instruction (CAI). One astonishing feature of having the computer as the tutor is its ability to create an entirely new environment conducive for learning. This being possible thru the imagination of the program author and also on the available tools needed to turn that genius into something tangible. The idea of using Linear Algebra as the subject at which to implement CAI is not an accidental one. It is becoming a standard part of the undergraduate curriculum for at least 2 reasons: widespread applications in other areas of mathematics and introduction to axiomatic mathematics. The drawback however, is on the stimulation present in the teaching environment which leave the student either in a complacent or apathetic attitude. This paper then address this limitation and hopes to regain the confidence of the student in mathematics by delivering Linear Algebra from the framework of a "game". The purpose is to make the student actively involved in the subject while not sacrificing the amount of the knowledge he can grasp from the tutorial. As in conventional CAI, exercises are provided simply because "One-third of mathematics is learned by knowing while the rest is learned by doing." The availability of software's to support the productions of the CAI is indeed a hindrance to its full development. Despite these limitations, the CAI is pushed through and the authors hope that this may serve both as a front for researchers to investigate more on CAI and an example for those who are starting to step into the field of computer education.
format text
author Ang, Ferdinand
Dy, Jason Fenix
Mendoza, Ruel
To, Joseph
author_facet Ang, Ferdinand
Dy, Jason Fenix
Mendoza, Ruel
To, Joseph
author_sort Ang, Ferdinand
title Einstein's revenge: Episode I, a computer-assisted instruction (CAI) for linear algebra
title_short Einstein's revenge: Episode I, a computer-assisted instruction (CAI) for linear algebra
title_full Einstein's revenge: Episode I, a computer-assisted instruction (CAI) for linear algebra
title_fullStr Einstein's revenge: Episode I, a computer-assisted instruction (CAI) for linear algebra
title_full_unstemmed Einstein's revenge: Episode I, a computer-assisted instruction (CAI) for linear algebra
title_sort einstein's revenge: episode i, a computer-assisted instruction (cai) for linear algebra
publisher Animo Repository
publishDate 1987
url https://animorepository.dlsu.edu.ph/etd_bachelors/6262
_version_ 1712576570199113728