A simulation tool for practicing logic formulation in C-language programming

Simulation had been used in educational learning environments in an attempt to improve educational outcomes for some time. In their earliest forms these learning strategies were used to provide a means of providing experiences, which would otherwise be unavailable for various reasons including costs...

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Main Author: Teng, Randy Tan
Format: text
Language:English
Published: Animo Repository 2005
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Online Access:https://animorepository.dlsu.edu.ph/etd_masteral/3309
https://animorepository.dlsu.edu.ph/cgi/viewcontent.cgi?article=10147&context=etd_masteral
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Institution: De La Salle University
Language: English
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spelling oai:animorepository.dlsu.edu.ph:etd_masteral-101472022-06-01T02:42:44Z A simulation tool for practicing logic formulation in C-language programming Teng, Randy Tan Simulation had been used in educational learning environments in an attempt to improve educational outcomes for some time. In their earliest forms these learning strategies were used to provide a means of providing experiences, which would otherwise be unavailable for various reasons including costs, time, condtraints and safet. The exact definition of simulation differs amongst researchers or designers, but commonly, the goal of the simulation must be to provide interactive experiences which approach or mimic the real world' experience which allow learners to engage in deep learning. The general objective of this research is to develop a simulation tool in practicing logic formulation in C-Language programming. Specifically, 1) Analyze how simulation can be used in practicing logic formation in programming adapting the constructivism principle; 2) Determine appropriate scenarios and content to help achieve the constructivist principles in the simulation tool; 3) Implement a series of prototype for iterative evaluation of content expert; and 4) Evaluate the system through users acceptance testing. The development of this project will be guided through the use of (modified) Multimedia Development Life Cycle. The Multimedia Life Cycle (MDLC) is a methodology for developing multimedia projects along with the adaptation of phases in Software Development Life Cycle model (Eddy, 2003) 2005-08-03T07:00:00Z text application/pdf https://animorepository.dlsu.edu.ph/etd_masteral/3309 https://animorepository.dlsu.edu.ph/cgi/viewcontent.cgi?article=10147&context=etd_masteral Master's Theses English Animo Repository Computer simulation Programming languages (Electronic computers) Computer Sciences Programming Languages and Compilers
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
language English
topic Computer simulation
Programming languages (Electronic computers)
Computer Sciences
Programming Languages and Compilers
spellingShingle Computer simulation
Programming languages (Electronic computers)
Computer Sciences
Programming Languages and Compilers
Teng, Randy Tan
A simulation tool for practicing logic formulation in C-language programming
description Simulation had been used in educational learning environments in an attempt to improve educational outcomes for some time. In their earliest forms these learning strategies were used to provide a means of providing experiences, which would otherwise be unavailable for various reasons including costs, time, condtraints and safet. The exact definition of simulation differs amongst researchers or designers, but commonly, the goal of the simulation must be to provide interactive experiences which approach or mimic the real world' experience which allow learners to engage in deep learning. The general objective of this research is to develop a simulation tool in practicing logic formulation in C-Language programming. Specifically, 1) Analyze how simulation can be used in practicing logic formation in programming adapting the constructivism principle; 2) Determine appropriate scenarios and content to help achieve the constructivist principles in the simulation tool; 3) Implement a series of prototype for iterative evaluation of content expert; and 4) Evaluate the system through users acceptance testing. The development of this project will be guided through the use of (modified) Multimedia Development Life Cycle. The Multimedia Life Cycle (MDLC) is a methodology for developing multimedia projects along with the adaptation of phases in Software Development Life Cycle model (Eddy, 2003)
format text
author Teng, Randy Tan
author_facet Teng, Randy Tan
author_sort Teng, Randy Tan
title A simulation tool for practicing logic formulation in C-language programming
title_short A simulation tool for practicing logic formulation in C-language programming
title_full A simulation tool for practicing logic formulation in C-language programming
title_fullStr A simulation tool for practicing logic formulation in C-language programming
title_full_unstemmed A simulation tool for practicing logic formulation in C-language programming
title_sort simulation tool for practicing logic formulation in c-language programming
publisher Animo Repository
publishDate 2005
url https://animorepository.dlsu.edu.ph/etd_masteral/3309
https://animorepository.dlsu.edu.ph/cgi/viewcontent.cgi?article=10147&context=etd_masteral
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