Machine vision based facial expressions recognition and analysis for Filipino gamers

This research investigates the problem of expressions detection and analysis for Filipino gamers. The importance of expressions detection is that they are an advanced form of recognition that may be able to detect far more emotion than standard face tracking could do. These expressions would only la...

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Main Author: Sena, Juan Raphael
Format: text
Language:English
Published: Animo Repository 2017
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Online Access:https://animorepository.dlsu.edu.ph/etd_masteral/5703
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Institution: De La Salle University
Language: English
id oai:animorepository.dlsu.edu.ph:etd_masteral-12541
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spelling oai:animorepository.dlsu.edu.ph:etd_masteral-125412021-02-03T02:26:24Z Machine vision based facial expressions recognition and analysis for Filipino gamers Sena, Juan Raphael This research investigates the problem of expressions detection and analysis for Filipino gamers. The importance of expressions detection is that they are an advanced form of recognition that may be able to detect far more emotion than standard face tracking could do. These expressions would only last for a range of less than a second, which proves the difficulty of its analysis quite well. The aim of this Masters thesis is the development of a expression detection and analysis system that in order to understand user emotional response during an actual gameplay. Emotional response is one of the most important factors in video games, as it is a rare form of media that relies on interaction with the audience. The contribution to enhanced satisfaction in video games as well as improvement of interactive game play. A total of ten participants will be recruited in order to perform the experimentation and data gathering. Data will be collected using expression detection and analysis. Data analysis performed to generate results from questionnaires, psychological analysis, as well machine learning. This research is limited through the use of Open CV and Python for the coding, limited to the scope of the face for the detection, and limited to only detecting four levels of emotions. The contributions from the work include tools such as a new codebook or dictionary for learning a database of expressions, metrics for measuring performance, and systematic approach for detection. 2017-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/etd_masteral/5703 Master's Theses English Animo Repository Video games--Philippines
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
language English
topic Video games--Philippines
spellingShingle Video games--Philippines
Sena, Juan Raphael
Machine vision based facial expressions recognition and analysis for Filipino gamers
description This research investigates the problem of expressions detection and analysis for Filipino gamers. The importance of expressions detection is that they are an advanced form of recognition that may be able to detect far more emotion than standard face tracking could do. These expressions would only last for a range of less than a second, which proves the difficulty of its analysis quite well. The aim of this Masters thesis is the development of a expression detection and analysis system that in order to understand user emotional response during an actual gameplay. Emotional response is one of the most important factors in video games, as it is a rare form of media that relies on interaction with the audience. The contribution to enhanced satisfaction in video games as well as improvement of interactive game play. A total of ten participants will be recruited in order to perform the experimentation and data gathering. Data will be collected using expression detection and analysis. Data analysis performed to generate results from questionnaires, psychological analysis, as well machine learning. This research is limited through the use of Open CV and Python for the coding, limited to the scope of the face for the detection, and limited to only detecting four levels of emotions. The contributions from the work include tools such as a new codebook or dictionary for learning a database of expressions, metrics for measuring performance, and systematic approach for detection.
format text
author Sena, Juan Raphael
author_facet Sena, Juan Raphael
author_sort Sena, Juan Raphael
title Machine vision based facial expressions recognition and analysis for Filipino gamers
title_short Machine vision based facial expressions recognition and analysis for Filipino gamers
title_full Machine vision based facial expressions recognition and analysis for Filipino gamers
title_fullStr Machine vision based facial expressions recognition and analysis for Filipino gamers
title_full_unstemmed Machine vision based facial expressions recognition and analysis for Filipino gamers
title_sort machine vision based facial expressions recognition and analysis for filipino gamers
publisher Animo Repository
publishDate 2017
url https://animorepository.dlsu.edu.ph/etd_masteral/5703
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