A semiotic analysis of gender constructions in popular video games and its ideological impact on the individual

Amid the prominence and popularity of video game culture, it has changed dramatically – aesthetically and intellectually over time. Accompanied with the latest technological advancements, many video game companies have responded to the necessity of forwarding ideological views through its medium. Th...

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Main Author: Babago, Jamshyd F.
Format: text
Language:English
Published: Animo Repository 2019
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Online Access:https://animorepository.dlsu.edu.ph/etd_masteral/6707
https://animorepository.dlsu.edu.ph/cgi/viewcontent.cgi?article=13615&context=etd_masteral
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Institution: De La Salle University
Language: English
id oai:animorepository.dlsu.edu.ph:etd_masteral-13615
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spelling oai:animorepository.dlsu.edu.ph:etd_masteral-136152023-03-14T02:35:18Z A semiotic analysis of gender constructions in popular video games and its ideological impact on the individual Babago, Jamshyd F. Amid the prominence and popularity of video game culture, it has changed dramatically – aesthetically and intellectually over time. Accompanied with the latest technological advancements, many video game companies have responded to the necessity of forwarding ideological views through its medium. The top-down approach of power could be observed in video games wherein, as cultural commodities of the video game industry, it is set to send and transmit ideological messages. This study utilized semiotic analysis to understand the meaning of signs and how this meaning is formed behind video games created by different video game companies. Utilizing the framework of Stuart Hall of the Birmingham Centre for Contemporary Cultural Studies on mass media, the researcher will look into the critical narratives of video games as a popular culture phenomenon where gender formations are constructed relative to a cultural hegemony rendered by video game companies. This study explores how ideologies relative to gender formations are veiled as signs accompanied with meanings. Finally, the study also delves into the impact of video games, especially on how players depict dominant gender constructions and, provides a critical examination of trends to see if it goes against the status quo. 2019-03-12T07:00:00Z text application/pdf https://animorepository.dlsu.edu.ph/etd_masteral/6707 https://animorepository.dlsu.edu.ph/cgi/viewcontent.cgi?article=13615&context=etd_masteral Master's Theses English Animo Repository Gender mainstreaming Video game characters Semiotics Gender and Sexuality
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
language English
topic Gender mainstreaming
Video game characters
Semiotics
Gender and Sexuality
spellingShingle Gender mainstreaming
Video game characters
Semiotics
Gender and Sexuality
Babago, Jamshyd F.
A semiotic analysis of gender constructions in popular video games and its ideological impact on the individual
description Amid the prominence and popularity of video game culture, it has changed dramatically – aesthetically and intellectually over time. Accompanied with the latest technological advancements, many video game companies have responded to the necessity of forwarding ideological views through its medium. The top-down approach of power could be observed in video games wherein, as cultural commodities of the video game industry, it is set to send and transmit ideological messages. This study utilized semiotic analysis to understand the meaning of signs and how this meaning is formed behind video games created by different video game companies. Utilizing the framework of Stuart Hall of the Birmingham Centre for Contemporary Cultural Studies on mass media, the researcher will look into the critical narratives of video games as a popular culture phenomenon where gender formations are constructed relative to a cultural hegemony rendered by video game companies. This study explores how ideologies relative to gender formations are veiled as signs accompanied with meanings. Finally, the study also delves into the impact of video games, especially on how players depict dominant gender constructions and, provides a critical examination of trends to see if it goes against the status quo.
format text
author Babago, Jamshyd F.
author_facet Babago, Jamshyd F.
author_sort Babago, Jamshyd F.
title A semiotic analysis of gender constructions in popular video games and its ideological impact on the individual
title_short A semiotic analysis of gender constructions in popular video games and its ideological impact on the individual
title_full A semiotic analysis of gender constructions in popular video games and its ideological impact on the individual
title_fullStr A semiotic analysis of gender constructions in popular video games and its ideological impact on the individual
title_full_unstemmed A semiotic analysis of gender constructions in popular video games and its ideological impact on the individual
title_sort semiotic analysis of gender constructions in popular video games and its ideological impact on the individual
publisher Animo Repository
publishDate 2019
url https://animorepository.dlsu.edu.ph/etd_masteral/6707
https://animorepository.dlsu.edu.ph/cgi/viewcontent.cgi?article=13615&context=etd_masteral
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