Analysis of student behaviors in programming exercises in controlled and natural environments
We performed an analysis of the behaviors of novice students while solving programming exercises from data collected in two environments: a controlled laboratory setup and an online system that could be used freely in the wild. We modeled student behavior from raw action sequences using hidden Marko...
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oai:animorepository.dlsu.edu.ph:faculty_research-150152024-09-04T00:02:20Z Analysis of student behaviors in programming exercises in controlled and natural environments Tiam-Lee, Thomas James Z. Sumi, Kaoru We performed an analysis of the behaviors of novice students while solving programming exercises from data collected in two environments: a controlled laboratory setup and an online system that could be used freely in the wild. We modeled student behavior from raw action sequences using hidden Markov models to capture the sequential information of the problem-solving process. We found similar sequential structures between the two environments, with students generally starting from being idle, followed by writing of the code, followed by testing and submission, which may then transition back to an idle state if not successful. While the models were similar, we found evidences of less persistence in solving the problems on students using the online system compared to those in the controlled setup. 2019-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/faculty_research/13072 Faculty Research Work Animo Repository Computer programming—Problems, exercises, etc. Students—Psychology Computer Sciences |
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Computer programming—Problems, exercises, etc. Students—Psychology Computer Sciences |
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Computer programming—Problems, exercises, etc. Students—Psychology Computer Sciences Tiam-Lee, Thomas James Z. Sumi, Kaoru Analysis of student behaviors in programming exercises in controlled and natural environments |
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We performed an analysis of the behaviors of novice students while solving programming exercises from data collected in two environments: a controlled laboratory setup and an online system that could be used freely in the wild. We modeled student behavior from raw action sequences using hidden Markov models to capture the sequential information of the problem-solving process. We found similar sequential structures between the two environments, with students generally starting from being idle, followed by writing of the code, followed by testing and submission, which may then transition back to an idle state if not successful. While the models were similar, we found evidences of less persistence in solving the problems on students using the online system compared to those in the controlled setup. |
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text |
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Tiam-Lee, Thomas James Z. Sumi, Kaoru |
author_facet |
Tiam-Lee, Thomas James Z. Sumi, Kaoru |
author_sort |
Tiam-Lee, Thomas James Z. |
title |
Analysis of student behaviors in programming exercises in controlled and natural environments |
title_short |
Analysis of student behaviors in programming exercises in controlled and natural environments |
title_full |
Analysis of student behaviors in programming exercises in controlled and natural environments |
title_fullStr |
Analysis of student behaviors in programming exercises in controlled and natural environments |
title_full_unstemmed |
Analysis of student behaviors in programming exercises in controlled and natural environments |
title_sort |
analysis of student behaviors in programming exercises in controlled and natural environments |
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Animo Repository |
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2019 |
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https://animorepository.dlsu.edu.ph/faculty_research/13072 |
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