Crowd sourcing through social gaming for community driven ontology engineering, results and observations

In developing ontology, expert driven approaches lack the scalability to accommodate the vast amount of data on the web. As such, the community is being tapped to build ontologies to cope with highly dynamic data sources. Common problems (like difficulty of the task, quality of output, and incentive...

Full description

Saved in:
Bibliographic Details
Main Authors: Chua, Alloy Martin, Chua, Roland Christian, Dychiching, Arthur Vincent, Ang, Tinmon, Espiritu, Jose Lloyd, Lim, Nathalie Rose T., Cheng, Danny C.
Format: text
Published: Animo Repository 2010
Subjects:
Online Access:https://animorepository.dlsu.edu.ph/faculty_research/2839
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: De La Salle University
id oai:animorepository.dlsu.edu.ph:faculty_research-3838
record_format eprints
spelling oai:animorepository.dlsu.edu.ph:faculty_research-38382022-11-14T23:44:37Z Crowd sourcing through social gaming for community driven ontology engineering, results and observations Chua, Alloy Martin Chua, Roland Christian Dychiching, Arthur Vincent Ang, Tinmon Espiritu, Jose Lloyd Lim, Nathalie Rose T. Cheng, Danny C. In developing ontology, expert driven approaches lack the scalability to accommodate the vast amount of data on the web. As such, the community is being tapped to build ontologies to cope with highly dynamic data sources. Common problems (like difficulty of the task, quality of output, and incentives needed to motivate the community), as discussed by other authors, are considered. In this paper, we discuss observations on our approach to improve the quality and sustain community ontology refinement though the use of social gaming and interaction. Current observations show that profile and knowledge of the concept in question, understanding and expressivity of the relationships play a key role in the quality of the result. 2010-12-01T08:00:00Z text https://animorepository.dlsu.edu.ph/faculty_research/2839 Faculty Research Work Animo Repository Crowdsourcing Self-organizing systems Knowledge representation (Information theory) Computer Sciences
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
topic Crowdsourcing
Self-organizing systems
Knowledge representation (Information theory)
Computer Sciences
spellingShingle Crowdsourcing
Self-organizing systems
Knowledge representation (Information theory)
Computer Sciences
Chua, Alloy Martin
Chua, Roland Christian
Dychiching, Arthur Vincent
Ang, Tinmon
Espiritu, Jose Lloyd
Lim, Nathalie Rose T.
Cheng, Danny C.
Crowd sourcing through social gaming for community driven ontology engineering, results and observations
description In developing ontology, expert driven approaches lack the scalability to accommodate the vast amount of data on the web. As such, the community is being tapped to build ontologies to cope with highly dynamic data sources. Common problems (like difficulty of the task, quality of output, and incentives needed to motivate the community), as discussed by other authors, are considered. In this paper, we discuss observations on our approach to improve the quality and sustain community ontology refinement though the use of social gaming and interaction. Current observations show that profile and knowledge of the concept in question, understanding and expressivity of the relationships play a key role in the quality of the result.
format text
author Chua, Alloy Martin
Chua, Roland Christian
Dychiching, Arthur Vincent
Ang, Tinmon
Espiritu, Jose Lloyd
Lim, Nathalie Rose T.
Cheng, Danny C.
author_facet Chua, Alloy Martin
Chua, Roland Christian
Dychiching, Arthur Vincent
Ang, Tinmon
Espiritu, Jose Lloyd
Lim, Nathalie Rose T.
Cheng, Danny C.
author_sort Chua, Alloy Martin
title Crowd sourcing through social gaming for community driven ontology engineering, results and observations
title_short Crowd sourcing through social gaming for community driven ontology engineering, results and observations
title_full Crowd sourcing through social gaming for community driven ontology engineering, results and observations
title_fullStr Crowd sourcing through social gaming for community driven ontology engineering, results and observations
title_full_unstemmed Crowd sourcing through social gaming for community driven ontology engineering, results and observations
title_sort crowd sourcing through social gaming for community driven ontology engineering, results and observations
publisher Animo Repository
publishDate 2010
url https://animorepository.dlsu.edu.ph/faculty_research/2839
_version_ 1751550405071863808