Exploring data mining and gamification as tools for poverty analysis and policy formulation: A methodological framework

Economies are deemed to have automated systems of collecting their respective poverty statistics because the availability of these databases are imperative, which have generated a need for new techniques that will transform the data into useful information that can assist policymakers in formulating...

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Main Authors: Bulos, Remedios De Dios, Delfino, Neriza M., Rivera, John Paolo R.
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Published: Animo Repository 2014
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Online Access:https://animorepository.dlsu.edu.ph/faculty_research/3769
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Institution: De La Salle University
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spelling oai:animorepository.dlsu.edu.ph:faculty_research-47712021-10-12T02:18:31Z Exploring data mining and gamification as tools for poverty analysis and policy formulation: A methodological framework Bulos, Remedios De Dios Delfino, Neriza M. Rivera, John Paolo R. Economies are deemed to have automated systems of collecting their respective poverty statistics because the availability of these databases are imperative, which have generated a need for new techniques that will transform the data into useful information that can assist policymakers in formulating effective poverty-reduction policies. An alternative method is the use of data mining techniques - the extraction of hidden patterns of information from large databases, beyond regression, that will allow for the generation of a prediction on the direction and extent of change on the status of a sample. After determining these hidden patterns, the application of gamification can be utilized as a behavior change mechanism particularly for people who are predisposed to engaging in games on issues that are reality-based. The change in behavior gets manifested in their opinions about an issue or problem and subsequently takes positive actions towards a solution to a problem. Various problems besetting poverty stricken households can be solved through change in behavior once they realize the opportunities that can come their way by doing so. The change is much more effective if part of the motivation comes from within the individual and the immediate environment makes it possible for them to see the positive effect this change will bring. 2014-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/faculty_research/3769 Faculty Research Work Animo Repository Poverty--Statistics Information storage and retrieval systems—Poverty Data mining—Statistical methods Economics
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
topic Poverty--Statistics
Information storage and retrieval systems—Poverty
Data mining—Statistical methods
Economics
spellingShingle Poverty--Statistics
Information storage and retrieval systems—Poverty
Data mining—Statistical methods
Economics
Bulos, Remedios De Dios
Delfino, Neriza M.
Rivera, John Paolo R.
Exploring data mining and gamification as tools for poverty analysis and policy formulation: A methodological framework
description Economies are deemed to have automated systems of collecting their respective poverty statistics because the availability of these databases are imperative, which have generated a need for new techniques that will transform the data into useful information that can assist policymakers in formulating effective poverty-reduction policies. An alternative method is the use of data mining techniques - the extraction of hidden patterns of information from large databases, beyond regression, that will allow for the generation of a prediction on the direction and extent of change on the status of a sample. After determining these hidden patterns, the application of gamification can be utilized as a behavior change mechanism particularly for people who are predisposed to engaging in games on issues that are reality-based. The change in behavior gets manifested in their opinions about an issue or problem and subsequently takes positive actions towards a solution to a problem. Various problems besetting poverty stricken households can be solved through change in behavior once they realize the opportunities that can come their way by doing so. The change is much more effective if part of the motivation comes from within the individual and the immediate environment makes it possible for them to see the positive effect this change will bring.
format text
author Bulos, Remedios De Dios
Delfino, Neriza M.
Rivera, John Paolo R.
author_facet Bulos, Remedios De Dios
Delfino, Neriza M.
Rivera, John Paolo R.
author_sort Bulos, Remedios De Dios
title Exploring data mining and gamification as tools for poverty analysis and policy formulation: A methodological framework
title_short Exploring data mining and gamification as tools for poverty analysis and policy formulation: A methodological framework
title_full Exploring data mining and gamification as tools for poverty analysis and policy formulation: A methodological framework
title_fullStr Exploring data mining and gamification as tools for poverty analysis and policy formulation: A methodological framework
title_full_unstemmed Exploring data mining and gamification as tools for poverty analysis and policy formulation: A methodological framework
title_sort exploring data mining and gamification as tools for poverty analysis and policy formulation: a methodological framework
publisher Animo Repository
publishDate 2014
url https://animorepository.dlsu.edu.ph/faculty_research/3769
_version_ 1767195973598052352