Strategy construction using genetic algorithms for a real-time strategy game

Games are good domains for strategy and decision making problems due to its unpredictability. Real-time strategy games require decision making in every situation. However, most implementation of computer opponents use hard-coded rules, making the game repetitive and predictable. Thus, experienced hu...

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Main Authors: Babao, Zinsser Angelo J., Locsin, Arturo Mariano N., Limoanco, Teresita C., Ty, Sterling Ian K., Mercado, Ralph Edmond B., Inventado, Paul Salvador B.
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Published: Animo Repository 2007
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Online Access:https://animorepository.dlsu.edu.ph/faculty_research/7426
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Institution: De La Salle University
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spelling oai:animorepository.dlsu.edu.ph:faculty_research-80872022-10-19T23:36:37Z Strategy construction using genetic algorithms for a real-time strategy game Babao, Zinsser Angelo J. Locsin, Arturo Mariano N. Limoanco, Teresita C. Ty, Sterling Ian K. Mercado, Ralph Edmond B. Inventado, Paul Salvador B. Games are good domains for strategy and decision making problems due to its unpredictability. Real-time strategy games require decision making in every situation. However, most implementation of computer opponents use hard-coded rules, making the game repetitive and predictable. Thus, experienced human players eventually learn and formulate strategies to exploit this weakness. This research has investigated the use of a machine learning algorithm, specifically Genetic Algorithm, in creating strategies for the computer opponent to achieve a degree of unpredictability in a real-time strategy game. Computer player's strategies are generated through evolution on already existing strategies. Each new strategy is given a fitness score by using them in simulations of scenarios commonly encountered in game. Evolution of the strategies is done continuously until an acceptable fitness score is achieved. Acceptable strategies are then used by the computer player in the actual game. 2007-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/faculty_research/7426 Faculty Research Work Animo Repository Genetic algorithms Computer games—Design Software Engineering
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
topic Genetic algorithms
Computer games—Design
Software Engineering
spellingShingle Genetic algorithms
Computer games—Design
Software Engineering
Babao, Zinsser Angelo J.
Locsin, Arturo Mariano N.
Limoanco, Teresita C.
Ty, Sterling Ian K.
Mercado, Ralph Edmond B.
Inventado, Paul Salvador B.
Strategy construction using genetic algorithms for a real-time strategy game
description Games are good domains for strategy and decision making problems due to its unpredictability. Real-time strategy games require decision making in every situation. However, most implementation of computer opponents use hard-coded rules, making the game repetitive and predictable. Thus, experienced human players eventually learn and formulate strategies to exploit this weakness. This research has investigated the use of a machine learning algorithm, specifically Genetic Algorithm, in creating strategies for the computer opponent to achieve a degree of unpredictability in a real-time strategy game. Computer player's strategies are generated through evolution on already existing strategies. Each new strategy is given a fitness score by using them in simulations of scenarios commonly encountered in game. Evolution of the strategies is done continuously until an acceptable fitness score is achieved. Acceptable strategies are then used by the computer player in the actual game.
format text
author Babao, Zinsser Angelo J.
Locsin, Arturo Mariano N.
Limoanco, Teresita C.
Ty, Sterling Ian K.
Mercado, Ralph Edmond B.
Inventado, Paul Salvador B.
author_facet Babao, Zinsser Angelo J.
Locsin, Arturo Mariano N.
Limoanco, Teresita C.
Ty, Sterling Ian K.
Mercado, Ralph Edmond B.
Inventado, Paul Salvador B.
author_sort Babao, Zinsser Angelo J.
title Strategy construction using genetic algorithms for a real-time strategy game
title_short Strategy construction using genetic algorithms for a real-time strategy game
title_full Strategy construction using genetic algorithms for a real-time strategy game
title_fullStr Strategy construction using genetic algorithms for a real-time strategy game
title_full_unstemmed Strategy construction using genetic algorithms for a real-time strategy game
title_sort strategy construction using genetic algorithms for a real-time strategy game
publisher Animo Repository
publishDate 2007
url https://animorepository.dlsu.edu.ph/faculty_research/7426
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