Projected inter-active display

A new way to interact with sources of information using an interactive projected display is designed and developed. The ubiquitous mouse and keyboard are standard input devices to control a graphical display. However, for applications like public information say in a hall or open space, these device...

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Main Authors: Arcellana, Anthony A. A., Ching, Warren S., Guevara, Ram Christopher M., Santos, Marvin S., So, Jonathan N., Manzano, Enrique M.
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Published: Animo Repository 2008
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Online Access:https://animorepository.dlsu.edu.ph/faculty_research/8491
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Institution: De La Salle University
id oai:animorepository.dlsu.edu.ph:faculty_research-9374
record_format eprints
spelling oai:animorepository.dlsu.edu.ph:faculty_research-93742023-02-28T06:02:38Z Projected inter-active display Arcellana, Anthony A. A. Ching, Warren S. Guevara, Ram Christopher M. Santos, Marvin S. So, Jonathan N. Manzano, Enrique M. A new way to interact with sources of information using an interactive projected display is designed and developed. The ubiquitous mouse and keyboard are standard input devices to control a graphical display. However, for applications like public information say in a hall or open space, these devices suffer from mechanical abuse, short lifespan, frequent downtimes, and can be a channel of transmission of disease as several users gain access to the information service. With the advent of increased processing power and technology, there has been great interest from the academic and commercial sectors in developing new and innovative human computer interfaces that avoid any physical user contact with the information system. One particular development is the use of bare hand computer interaction. This paper discusses a camera-projector-combination solution where the Graphic User Interface (GUI) is projected on a wall by a standard LCD or DLP projector and the human interacts by "tapping" the projected images with his bare hands. A standard low resolution web-camera is used to track the user's bare hands. A tracking and triggering algorithm is proposed, developed and programmed using Microsoft Visual C++ with libraries from Intel OpenCV and Windows Platform SDK. A demo-application of a DLSU map is composed and its performance evaluated by users. 2008-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/faculty_research/8491 Faculty Research Work Animo Repository Human-computer interaction Graphical user interfaces (Computer systems) Computer Engineering
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
topic Human-computer interaction
Graphical user interfaces (Computer systems)
Computer Engineering
spellingShingle Human-computer interaction
Graphical user interfaces (Computer systems)
Computer Engineering
Arcellana, Anthony A. A.
Ching, Warren S.
Guevara, Ram Christopher M.
Santos, Marvin S.
So, Jonathan N.
Manzano, Enrique M.
Projected inter-active display
description A new way to interact with sources of information using an interactive projected display is designed and developed. The ubiquitous mouse and keyboard are standard input devices to control a graphical display. However, for applications like public information say in a hall or open space, these devices suffer from mechanical abuse, short lifespan, frequent downtimes, and can be a channel of transmission of disease as several users gain access to the information service. With the advent of increased processing power and technology, there has been great interest from the academic and commercial sectors in developing new and innovative human computer interfaces that avoid any physical user contact with the information system. One particular development is the use of bare hand computer interaction. This paper discusses a camera-projector-combination solution where the Graphic User Interface (GUI) is projected on a wall by a standard LCD or DLP projector and the human interacts by "tapping" the projected images with his bare hands. A standard low resolution web-camera is used to track the user's bare hands. A tracking and triggering algorithm is proposed, developed and programmed using Microsoft Visual C++ with libraries from Intel OpenCV and Windows Platform SDK. A demo-application of a DLSU map is composed and its performance evaluated by users.
format text
author Arcellana, Anthony A. A.
Ching, Warren S.
Guevara, Ram Christopher M.
Santos, Marvin S.
So, Jonathan N.
Manzano, Enrique M.
author_facet Arcellana, Anthony A. A.
Ching, Warren S.
Guevara, Ram Christopher M.
Santos, Marvin S.
So, Jonathan N.
Manzano, Enrique M.
author_sort Arcellana, Anthony A. A.
title Projected inter-active display
title_short Projected inter-active display
title_full Projected inter-active display
title_fullStr Projected inter-active display
title_full_unstemmed Projected inter-active display
title_sort projected inter-active display
publisher Animo Repository
publishDate 2008
url https://animorepository.dlsu.edu.ph/faculty_research/8491
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