Development of an Android based Game Interfaced with QR Codes for a Gamified Power Management System

Filipinos are under the threat of an energy shortage. While efforts are being done both in the public and private sectors in developing alternative solutions to ease the shortage, it will take several years before this will come to full implementation. Conservation of energy through power management...

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Main Authors: Cayabyab, Mariano Jesus M, Santiago, Maria Rosa T, Dumlao, Samuel Matthew G, Reyes, Rosula SJ
Format: text
Published: Archīum Ateneo 2015
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Online Access:https://archium.ateneo.edu/ecce-faculty-pubs/6
http://www.wseas.org/multimedia/journals/education/2015/a085810-098.pdf
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Institution: Ateneo De Manila University
id ph-ateneo-arc.ecce-faculty-pubs-1005
record_format eprints
spelling ph-ateneo-arc.ecce-faculty-pubs-10052020-03-18T07:38:08Z Development of an Android based Game Interfaced with QR Codes for a Gamified Power Management System Cayabyab, Mariano Jesus M Santiago, Maria Rosa T Dumlao, Samuel Matthew G Reyes, Rosula SJ Filipinos are under the threat of an energy shortage. While efforts are being done both in the public and private sectors in developing alternative solutions to ease the shortage, it will take several years before this will come to full implementation. Conservation of energy through power management is the simplest and closest to implement at this time. Filipino households need to be motivated to use smart energy conservation. The introduction of Gamification as a method of motivations has found its use in many applications. In this study the possibility of Gamification to encourage the use of smart energy conservation is tested. In this study three game elements were used to develop the model for the game; these elements include incentives, competition and feedback. These three elements were implemented in an android game through a three step process; namely the Game Design where the theoretical framework of the game was created’ Game Implementation where the researchers create the functions for the game using the Java language and Eclipse IDE, and the Game Deployment where the researchers perform a bug test and advertise the project using Social Media and Live Advertising. The use of QR Codes was implemented for the participants to control switching on and off of appliances in the selected rooms. 2015-01-01T08:00:00Z text https://archium.ateneo.edu/ecce-faculty-pubs/6 http://www.wseas.org/multimedia/journals/education/2015/a085810-098.pdf Electronics, Computer, and Communications Engineering Faculty Publications Archīum Ateneo Smart Energy Conservation Gamification QR Codes Positive Reinforcement Game Design Game Implementation Game Deployment Electrical and Computer Engineering
institution Ateneo De Manila University
building Ateneo De Manila University Library
continent Asia
country Philippines
Philippines
content_provider Ateneo De Manila University Library
collection archium.Ateneo Institutional Repository
topic Smart Energy Conservation
Gamification
QR Codes
Positive Reinforcement
Game Design
Game Implementation
Game Deployment
Electrical and Computer Engineering
spellingShingle Smart Energy Conservation
Gamification
QR Codes
Positive Reinforcement
Game Design
Game Implementation
Game Deployment
Electrical and Computer Engineering
Cayabyab, Mariano Jesus M
Santiago, Maria Rosa T
Dumlao, Samuel Matthew G
Reyes, Rosula SJ
Development of an Android based Game Interfaced with QR Codes for a Gamified Power Management System
description Filipinos are under the threat of an energy shortage. While efforts are being done both in the public and private sectors in developing alternative solutions to ease the shortage, it will take several years before this will come to full implementation. Conservation of energy through power management is the simplest and closest to implement at this time. Filipino households need to be motivated to use smart energy conservation. The introduction of Gamification as a method of motivations has found its use in many applications. In this study the possibility of Gamification to encourage the use of smart energy conservation is tested. In this study three game elements were used to develop the model for the game; these elements include incentives, competition and feedback. These three elements were implemented in an android game through a three step process; namely the Game Design where the theoretical framework of the game was created’ Game Implementation where the researchers create the functions for the game using the Java language and Eclipse IDE, and the Game Deployment where the researchers perform a bug test and advertise the project using Social Media and Live Advertising. The use of QR Codes was implemented for the participants to control switching on and off of appliances in the selected rooms.
format text
author Cayabyab, Mariano Jesus M
Santiago, Maria Rosa T
Dumlao, Samuel Matthew G
Reyes, Rosula SJ
author_facet Cayabyab, Mariano Jesus M
Santiago, Maria Rosa T
Dumlao, Samuel Matthew G
Reyes, Rosula SJ
author_sort Cayabyab, Mariano Jesus M
title Development of an Android based Game Interfaced with QR Codes for a Gamified Power Management System
title_short Development of an Android based Game Interfaced with QR Codes for a Gamified Power Management System
title_full Development of an Android based Game Interfaced with QR Codes for a Gamified Power Management System
title_fullStr Development of an Android based Game Interfaced with QR Codes for a Gamified Power Management System
title_full_unstemmed Development of an Android based Game Interfaced with QR Codes for a Gamified Power Management System
title_sort development of an android based game interfaced with qr codes for a gamified power management system
publisher Archīum Ateneo
publishDate 2015
url https://archium.ateneo.edu/ecce-faculty-pubs/6
http://www.wseas.org/multimedia/journals/education/2015/a085810-098.pdf
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